终端告诉我“插入缺少的位置参数'screen'”,但是当我将skel = Skel(screen)放在第23行时,它说“名称'screen‘是没有定义的”。skeleteon and set screen
#Get rectangle of skeleton and screenself.image = pygame.image.load(&quo
我有一个单元测试,我想在其中测试那个SomeComponent when loaded doesn't render any skeleton。SomeComponent在数据尚未加载时呈现骨架。所以我想知道有没有办法去waitForMultipleElementsToBeRemoved render(
<SomeComponent
;
protected void onCreate (BundleGdx.graphics.getHeight();
Firstscreen temp = new Firstscreen();//just an example of the first screenLinearLayout) findViewById(R.i
有关该函数和包的更多信息,请单击此处:https://jni.github.io/skan/ Lines of the coordinates matrix given by skeleton-to-csgraphusp=sharing skeleton, distance = medial_axis(grid, return_distance=True)
graph, coordinates, degrees= skeleton_to_csgraph(skeleton) 如图所示,