在MKMapView
中,可以通过自定义MKOverlayRenderer
来将虚线绘制为多段线。下面是实现的步骤:
MKOverlayRenderer
,例如DashedLineRenderer
。DashedLineRenderer
类中,重写draw(_ mapRect: MKMapRect, zoomScale: MKZoomScale, in context: CGContext)
方法。draw
方法中,使用CGContextSetLineDash
函数设置虚线样式。CGContextMoveToPoint
和CGContextAddLineToPoint
函数绘制多段线的路径。CGContextStrokePath
函数绘制路径。以下是一个示例代码:
import MapKit
class DashedLineRenderer: MKOverlayRenderer {
override func draw(_ mapRect: MKMapRect, zoomScale: MKZoomScale, in context: CGContext) {
guard let polyline = overlay as? MKPolyline else {
return
}
let path = CGMutablePath()
let boundingMapRect = polyline.boundingMapRect
let startPoint = point(for: polyline.points()[0])
path.move(to: startPoint)
for i in 1..<polyline.pointCount {
let point = point(for: polyline.points()[i])
path.addLine(to: point)
}
context.addPath(path)
context.setStrokeColor(UIColor.red.cgColor)
context.setLineWidth(3 / zoomScale)
context.setLineDash(phase: 0, lengths: [6 / zoomScale, 6 / zoomScale])
context.strokePath()
}
}
// 在使用MKMapView时,将DashedLineRenderer应用到多段线上
let mapView = MKMapView()
let polyline = MKPolyline()
mapView.addOverlay(polyline, level: .aboveRoads)
mapView.delegate = self
extension ViewController: MKMapViewDelegate {
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
if overlay is MKPolyline {
return DashedLineRenderer(overlay: overlay)
}
return MKOverlayRenderer(overlay: overlay)
}
}
这样,你就可以在MKMapView
中将虚线绘制为多段线了。
注意:以上代码仅为示例,实际使用时需要根据具体需求进行适当修改。
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