我有一个js2d数组
var a = [["a","b","c","d","e","f"]]
我需要丢弃最后一个并插入第一个位置
var result = [["new","a","b","c","d","e"]] //<------ "f" has to be discarded
我试过了
a.unshift("new")
我该怎么做呢?
名为JavaScript的jsReceiveRawAudioDataFromFlash(rawData)函数几乎每100 ms调用一次,这取决于Flash中麦克风收集音频数据的速度。
function jsReceiveRawAudioDataFromFlash(rawData) {
document.write("Beginning of this JS function");
// Computation expensive work
// I CANNOT put this work in Flash, must be in JavaScript
我有findPlayerWithID函数,返回匹配的玩家id
function findPlayerWithID(players, id) {
let i = 0;
for (; i < players.count(); i++) {
if (players.map((degisken) => degisken.get('id'))._tail === undefined) { continue; }
if (players.map((degisken) => degisken.get('id'))._
我正在制作一个具有典型javascript结构的web应用程序。我必须至少隐藏一个函数或一些公式对公共代码,因为有人可以保存在他的计算机上的网页,而无需支付网页应用程序的成员资格。我不知道该怎么做。
“编辑”我找到了答案,在下面的片段中。我现在的问题是如何在$.post( )之外传递数据?
function analysis(){
var L = "sting";
var w = JSON.stringify(w);
var counter = "sting";
$.post(&
我是cocos2d-js的新手,我刚刚创建了以下代码:
var that = this;
that._dice
// add player
// create sprite sheet
cc.spriteFrameCache.addSpriteFrames(res.dice_plist);
var spriteSheet = new cc.SpriteBatchNode(res.diceRed_png);
that.addChild(spriteSheet, 2);
// init runningAction
var