DISPLAY Rumors suggest the AR/VR headset will have two to three displays...., eye-tracking, and input from a wearable device connected to the headset....a user to slide their iPhone or iPod into the headset to provide video....AR/VR Headset?...14, New iMac, AR/VR Headset, and More Dec 8Kuo: Apple AR Headset to Feature Advanced Hand Gesture Controls
Java中的SortedSet接口的headSet()方法用于返回此集合中其元素严格小于参数toElement的部分的视图。...用法: SortedSet headSet(E toElement) 其中,E是此Set维护的元素的类型。 参数:此函数接受单个参数toElement,该参数表示返回集的高端端点(不包括)。...strictly less than the passed value System.out.print(“Elements strictly less than 7 in set are : “ + s.headSet...strictly less than the passed value System.out.print(“Element strictly less than Z in set is : “ + s.headSet
上报设备 headset :听筒mic headphone:听筒没有mic Lineout:声音输出没有mic 上报方式 输入子系统: 可上报输入事件 上报开关事件 switch state:uevent...编写输入系统驱动 分配input_dev; 设置: 能产生哪类事件:EV_SW 能产生EV_SW中的哪些事件 headset headphone Lineout 注册input_dev 硬件相关(...* 为了简化, 对于android系统只上报SW_MICROPHONE_INSERT也表示headset */ set_bit(SW_HEADPHONE_INSERT...插入: echo 4 1 > /sys/class/input/inputX/test_input * 触发上报headset取下: echo 4 0 > /sys/class...插入: echo 1 > /sys/class/switch/h2w/test_state * 触发上报headset取下: echo 0 > /sys/class/switch/
include //抽象产品类 class Phone { public: virtual string CreatePhone()=0; }; class Headset...string CreatePhone()override { return "华为荣耀手机"; } }; class HWHeadset:public Headset...string CreatePhone()override { return "小米10手机"; } }; class XMHeadset:public Headset...第三步:抽象工厂类 class AbstractFactory { public: virtual Phone* GetPhone()=0; virtual Headset...; XMFactory *xmFactory=new XMFactory(); phone=xmFactory->GetPhone()->CreatePhone(); headset
string CreatePhone(); } /// /// 耳机抽象类 /// public abstract class Headset...CreatePhone() { return "华为手机一号现世"; } } public class HuaweiHeadset : Headset...Phone GetPhone() { return new HuaweiPhone(); } public override Headset...Phone GetPhone() { return new XiaomiPhone(); } public override Headset...new HuaweiFactory(); var phone = huaweiFactory.GetPhone().CreatePhone(); var headset
synchronized void answerRingingCall(){ try { Intent localIntent1 = new Intent(Intent.ACTION_HEADSET_PLUG...state", 1); localIntent1.putExtra("microphone", 1); localIntent1.putExtra("name", "Headset...localIntent3, "android.permission.CALL_PRIVILEGED"); Intent localIntent4 = new Intent(Intent.ACTION_HEADSET_PLUG...state", 0); localIntent4.putExtra("microphone", 1); localIntent4.putExtra("name", "Headset
/usr/lib/firefox/firefox 7.4 2.2 1.16G 176M 6265 tecmint 0 S 7:08.18 0 0 /usr/lib/Headset.../Headset --type=renderer --no-sandbox --primordial-pipe-token=879B36514C6BEDB183D3E4142774D1DF --lanDISK...0 0 4.2 1.3 1.52G 105M 6220 tecmint 0 S 3:42.64 0 0 /usr/lib/Headset.../Headset ram10 0 0 2.9 0.8 409M 66.7M 6240 tecmint 0 S 2:40.44 0...0 /usr/lib/Headset/Headset --type=gpu-process --no-sandbox --supports-dual-gpus=false --gpu-driver-bug-workarounds
= null && m_headset != null ?...m_playArea.eulerAngles.y - m_headset.eulerAngles.y : 0f); return Quaternion.Euler(0f, trans.eulerAngles.y...+ offset, 0f); } m_headset 为camera(eye) m_playArea为cemerarig 计算传送后应该补偿的夹角得到新的rig方向 传送后即为箭头预设方向
要是想对耳机或者耳机的状态进行监听的时候需要的广播是"android.intent.action.HEADSET_PLUG" 通过 int inttype=intent.getIntExtra(“microphone...MainActivity extends Activity { //耳机的广播 public static final String TAGLISTEN = "android.intent.action.HEADSET_PLUG...TAGLISTEN)) { int intExtra = intent.getIntExtra("state", 0); // state --- 0代表拔出,1代表插入 // name--- 字符串,代表headset...// microphone -- 1代表这个headset有麦克风,0则没有 // int i=intent.getIntExtra("",0); if (intExtra == 0) { if (BOOLEAN
android.bluetooth.intent.action.DISCOVERY_COMPLETED android.bluetooth.intent.action.DISCOVERY_STARTED android.bluetooth.intent.action.HEADSET_ADUIO_STATE_CHANGED...android.bluetooth.intent.action.HEADSET_STATE_CHANGED android.bluetooth.intent.action.NAME_CHANGED android.bluetooth.intent.action.PAIRING_CANCEL...android.intent.action.GTALK_CONNECTED android.intent.action.GTALK_DISCONNECTED android.intent.action.HEADSET_PLUG...android.bluetooth.devicepicker.action.DEVICE_SELECTED android.bluetooth.devicepicker.action.LAUNCH android.bluetooth.headset.action.AUDIO_STATE_CHANGED...android.bluetooth.headset.action.STATE_CHANGED 然后增加的有 android.intent.action.DOCK_EVENT android.provider.Telephony.SMS_REJECTED
System.out.println("第一个元素:" + allSet.first()); System.out.println("最后一个元素:" + allSet.last()); System.out.println("headSet...元素:" + allSet.headSet("C")); System.out.println("tailSet元素:" + allSet.tailSet("C")); System.out.println
Virtual reality (VR) held the promise of merely putting on a headset, along with everyone else, and meeting...The first step is to get the headset right -- to capture the needed information and translate it into...HP Omnicept Last week HP announced HP Omnicept, which is a solution that begins with a special headset...HP has modified its latest second generation reverb headset, the G2, to add some critical features --...starting with the headset.
, "MCLK", 17 "MIC BIAS Internal1", "Handset Mic", 18 "MIC BIAS Internal2", "Headset..., &mbhc->headset_jack); 58 if (ret) { 59 pr_err("%s: Failed to create new jack\...mbhc->mbhc_cfg->hs_ext_micbias) 38 /* Enable Tx2 RBias if the headset 39 *...&& 87 jack_type == SND_JACK_HEADPHONE) 88 mbhc->hph_status &= ~SND_JACK_HEADSET...) { 98 mbhc->current_plug = MBHC_PLUG_TYPE_HEADSET; 99 mbhc->jiffies_atreport
java.util.SortedSet.comparator()//自己定义比较器,对内部元素排序 java.util.SortedSet.first()//第一个元素 java.util.SortedSet.headSet... System.out.println("最后一个元素:" + sortedTreeSet.last());//最后一个元素:ee System.out.println("headSet...元素:" + sortedTreeSet.headSet("cc"));//cc之前的元素:[aa bb ] System.out.println("tailSet元素:" + sortedTreeSet.tailSet... System.out.println("====================================="); 结果: 共有多少个元素:5 第一个元素:aa 最后一个元素:ee headSet...System.out.println("最后一个元素:" + sortedTreeMap.lastKey());//最后一个key元素 System.out.println("headSet
参考https://askubuntu.com/questions/831331/failed-to-change-profile-to-headset-head-unit 备份 sudo apt install...the line load-module module-bluetooth-discover and change it in load-module module-bluetooth-discover headset
c.sendOrderedBroadcast(intent, "android.permission.CALL_PRIVILEGED"); Intent localIntent1 = new Intent(Intent.ACTION_HEADSET_PLUG...localIntent1.putExtra("state", 1); localIntent1.putExtra("microphone", 1); localIntent1.putExtra("name", "Headset...localIntent3, "android.permission.CALL_PRIVILEGED"); Intent localIntent4 = new Intent(Intent.ACTION_HEADSET_PLUG...localIntent4.putExtra("state", 0); localIntent4.putExtra("microphone", 1); localIntent4.putExtra("name", "Headset
通常,四段耳机被写作headset,而三段耳机写作headphones。具体的区别如下图: ?...{ MBHC_PLUG_TYPE_INVALID = -1, // ——无效设备 MBHC_PLUG_TYPE_NONE, // ——未接入设备 MBHC_PLUG_TYPE_HEADSET...个人经验,在插入自拍杆和编写音箱球的时候,从LOG上看,是被识别成headset处理的。但音箱球是个很特殊的设备,电阻超过我们阀值很多,欧标配置的手机可能适用这个设备。...(struct wcd_mbhc *mbhc)) 特殊耳机检测(wcd_is_special_headset)会在2S内反复检测0x158 0x159寄存器值,并且抬高mic bais相关电压,正常情况电压会在...高通有一片文档,专门讲这个分区应该如何调试,文档名:application_note__multibutton_headset_control.pdf
method can be used by applications wanting to send and received audio * to/from a bluetooth SCO headset...CONNECTED if the connection * succeeds or back to DISCONNECTED if the connection fails (e.g no headset..., the following restrictions apply on audio * output streams so that they can be routed to SCO headset
super E> comparator(); SortedSet subSet(E fromElement, E toElement); SortedSet headSet(...SortedSet tailSet(E fromElement); E first(); E last(); first()返回第一个元素,last()返回最后一个,headSet.../tailSet/subSet都返回一个视图,包括原Set中的一定取值范围的元素,区别在于范围: headSet:严格小于toElement的所有元素 tailSet: 大于等于fromElement的所有元素...); System.out.println(set.first()); //a System.out.println(set.last()); //f System.out.println(set.headSet...higher(E e); //返回大于e的最小元素 相比SortedSet中的视图方法,NavigableSet增加了一些方法,以更为明确的方式指定返回值中是否包含边界值,如: NavigableSet headSet
fromInclusive, toElement, toInclusive)); } // 取头子set public NavigableSet headSet...return subSet(fromElement, true, toElement, false); } // 取头子set,不包含to public NavigableSet headSet...(E toElement) { return headSet(toElement, false); } // 取尾子set,包含from public NavigableSet
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