我试图通过apt命令直接安装俱乐部,并得到以下错误:
sudo apt install clubhouse
Reading package lists... Done
Building dependency tree
Reading state information... Done
No apt package "clubhouse", but there is a snap with that name.
Try "snap install clubhouse"
E: Unable to locate package clubhouse
这
更新3
花了几个小时在SQL上阅读,得到了以下结果:
SELECT
StoreID,
Products
FROM (
SELECT
StoreID,
ROW_NUMBER() OVER(PARTITION BY StoreID ORDER BY Frequency DESC) AS Ordering,
Products,
Frequency
FROM (
SELECT
StoreID,
Products,
COUNT(Products) AS Frequency
FR
我需要知道,如果我选择用OpenGL而不是android的原生2D图形API进行绘图,我会损失多少潜在的安装。*
安卓文档似乎暗示,所有手机基本上都支持OpenGL ES API:
OpenGL ES 2.0 is supported by most Android devices
现在,这是否意味着即使是廉价的商用设备也将支持OpenGL ES2.0?更便宜的手机可能会有软件渲染,还是永远是硬件渲染?
我认为文档中“大多数安卓设备”的措辞意味着,可能确实有一些手机运行安卓-8,但就是没有OpenGL ES 2.0的硬件。但是到底有多少部手机呢?