是通过减少视频中每秒播放的帧数来实现的。在Swift中,可以使用AVFoundation框架来处理视频和音频。
具体步骤如下:
import AVFoundation
let url = Bundle.main.url(forResource: "video", withExtension: "mp4")!
let asset = AVAsset(url: url)
let imageGenerator = AVAssetImageGenerator(asset: asset)
imageGenerator.appliesPreferredTrackTransform = true
imageGenerator.maximumSize = CGSize(width: 480, height: 320)
var images: [UIImage] = []
let duration = asset.duration
let durationInSeconds = CMTimeGetSeconds(duration)
let frameRate = 10 // 设置帧率为10帧/秒
let totalFrames = Int(durationInSeconds) * frameRate
for i in 0..<totalFrames {
let time = CMTimeMake(value: Int64(i), timescale: Int32(frameRate))
if let cgImage = try? imageGenerator.copyCGImage(at: time, actualTime: nil) {
let image = UIImage(cgImage: cgImage)
images.append(image)
}
}
let gifURL = URL(fileURLWithPath: NSTemporaryDirectory()).appendingPathComponent("animated.gif")
guard let destination = CGImageDestinationCreateWithURL(gifURL as CFURL, kUTTypeGIF, images.count, nil) else { return }
let frameProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFDelayTime as String: 0.1]] // 设置每帧的延迟时间为0.1秒
let gifProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: 0]] // 设置循环次数为无限循环
CGImageDestinationSetProperties(destination, gifProperties as CFDictionary)
for image in images {
CGImageDestinationAddImage(destination, image.cgImage!, frameProperties as CFDictionary)
}
CGImageDestinationFinalize(destination)
现在,你可以通过gifURL获取到生成的GIF图像的URL,并将其用于显示或分享。
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