在Swift中依次循环运行多个音频,可以通过使用AVAudioPlayer和AVQueuePlayer来实现。
import AVFoundation
class AudioPlayerManager: NSObject, AVAudioPlayerDelegate {
var audioPlayers: [AVAudioPlayer] = []
var currentIndex = 0
func playAudioFiles(audioFiles: [String]) {
for audioFile in audioFiles {
if let audioURL = Bundle.main.url(forResource: audioFile, withExtension: "mp3") {
do {
let audioPlayer = try AVAudioPlayer(contentsOf: audioURL)
audioPlayer.delegate = self
audioPlayers.append(audioPlayer)
} catch {
print("Failed to create audio player for file: \(audioFile)")
}
}
}
if audioPlayers.count > 0 {
playNextAudio()
}
}
func playNextAudio() {
if currentIndex < audioPlayers.count {
let audioPlayer = audioPlayers[currentIndex]
audioPlayer.play()
currentIndex += 1
} else {
// All audio files have been played
currentIndex = 0
}
}
// AVAudioPlayerDelegate method
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) {
playNextAudio()
}
}
使用上述代码,你可以创建一个AudioPlayerManager对象,并调用playAudioFiles方法来播放多个音频文件。例如:
let audioPlayerManager = AudioPlayerManager()
audioPlayerManager.playAudioFiles(audioFiles: ["audio1", "audio2", "audio3"])
import AVFoundation
class AudioPlayerManager {
var queuePlayer: AVQueuePlayer?
func playAudioFiles(audioFiles: [String]) {
var playerItems: [AVPlayerItem] = []
for audioFile in audioFiles {
if let audioURL = Bundle.main.url(forResource: audioFile, withExtension: "mp3") {
let playerItem = AVPlayerItem(url: audioURL)
playerItems.append(playerItem)
}
}
queuePlayer = AVQueuePlayer(items: playerItems)
queuePlayer?.play()
}
}
使用上述代码,你可以创建一个AudioPlayerManager对象,并调用playAudioFiles方法来播放多个音频文件。例如:
let audioPlayerManager = AudioPlayerManager()
audioPlayerManager.playAudioFiles(audioFiles: ["audio1", "audio2", "audio3"])
这些代码示例中,我们假设音频文件是以mp3格式存储在应用的资源文件中。你可以根据实际情况修改文件格式和路径。
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