在 C# 中,对 XmlSerializer 的输出进行排序可以通过以下步骤实现:
以下是一个示例代码:
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using System.Xml.Linq;
public class XmlSerializerSortedWriter : XmlWriter
{
private XmlWriter writer;
public XmlSerializerSortedWriter(XmlWriter writer)
{
this.writer = writer;
}
public override void WriteStartElement(string prefix, string localName, string ns)
{
writer.WriteStartElement(prefix, localName, ns);
}
public override void WriteEndElement()
{
writer.WriteEndElement();
}
public override void WriteString(string text)
{
writer.WriteString(text);
}
public override void WriteStartDocument()
{
writer.WriteStartDocument();
}
public override void WriteEndDocument()
{
writer.WriteEndDocument();
}
public override void Flush()
{
writer.Flush();
}
public override void Close()
{
writer.Close();
}
public override void WriteStartAttribute(string prefix, string localName, string ns)
{
writer.WriteStartAttribute(prefix, localName, ns);
}
public override void WriteEndAttribute()
{
writer.WriteEndAttribute();
}
public override WriteState WriteState
{
get { return writer.WriteState; }
}
public override void WriteAttributeString(string prefix, string localName, string ns, string value)
{
writer.WriteAttributeString(prefix, localName, ns, value);
}
public override void WriteBase64(byte[] buffer, int index, int count)
{
writer.WriteBase64(buffer, index, count);
}
public override void WriteCData(string text)
{
writer.WriteCData(text);
}
public override void WriteCharEntity(char ch)
{
writer.WriteCharEntity(ch);
}
public override void WriteChars(char[] buffer, int index, int count)
{
writer.WriteChars(buffer, index, count);
}
public override void WriteComment(string text)
{
writer.WriteComment(text);
}
public override void WriteDocType(string name, string pubid, string sysid, string subset)
{
writer.WriteDocType(name, pubid, sysid, subset);
}
public override void WriteEntityRef(string name)
{
writer.WriteEntityRef(name);
}
public override void WriteFullEndElement()
{
writer.WriteFullEndElement();
}
public override void WriteName(string name)
{
writer.WriteName(name);
}
public override void WriteNmToken(string name)
{
writer.WriteNmToken(name);
}
public override void WriteNode(XmlReader reader, bool defattr)
{
writer.WriteNode(reader, defattr);
}
public override void WriteProcessingInstruction(string name, string text)
{
writer.WriteProcessingInstruction(name, text);
}
public override void WriteQualifiedName(string localName, string ns)
{
writer.WriteQualifiedName(localName, ns);
}
public override void WriteRaw(string data)
{
writer.WriteRaw(data);
}
public override void WriteRaw(char[] buffer, int index, int count)
{
writer.WriteRaw(buffer, index, count);
}
public override void WriteStartElement(string localName)
{
writer.WriteStartElement(localName);
}
public override void WriteStartElement(string localName, string ns)
{
writer.WriteStartElement(localName, ns);
}
public override void WriteWhitespace(string ws)
{
writer.WriteWhitespace(ws);
}
}
public static class XmlSerializerExtensions
{
public static string SerializeSorted<T>(this XmlSerializer serializer, T obj)
{
using (var stringWriter = new StringWriter())
using (var xmlWriter = XmlWriter.Create(stringWriter))
{
var sortedWriter = new XmlSerializerSortedWriter(xmlWriter);
serializer.Serialize(sortedWriter, obj);
var xml = stringWriter.ToString();
var xdoc = XDocument.Parse(xml);
var sortedXdoc = SortXDocument(xdoc);
return sortedXdoc.ToString();
}
}
private static XDocument SortXDocument(XDocument xdoc)
{
var sortedXdoc = new XDocument();
foreach (var node in xdoc.Nodes())
{
if (node is XElement element)
{
var sortedElement = SortXElement(element);
sortedXdoc.Add(sortedElement);
}
else
{
sortedXdoc.Add(node);
}
}
return sortedXdoc;
}
private static XElement SortXElement(XElement element)
{
var sortedElement = new XElement(element.Name);
foreach (var attribute in element.Attributes().OrderBy(a => a.Name.ToString()))
{
sortedElement.Add(attribute);
}
foreach (var node in element.Nodes())
{
if (node is XElement childElement)
{
var sortedChildElement = SortXElement(childElement);
sortedElement.Add(sortedChildElement);
}
else
{
sortedElement.Add(node);
}
}
return sortedElement;
}
}
[Serializable]
public class Person
{
public string Name { get; set; }
public int Age { get; set; }
public string Address { get; set; }
}
class Program
{
static void Main(string[] args)
{
var person = new Person
{
Name = "John Doe",
Age = 30,
Address = "123 Main St"
};
var serializer = new XmlSerializer(typeof(Person));
var sortedXml = serializer.SerializeSorted(person);
Console.WriteLine(sortedXml);
}
}
在上述示例中,我们创建了一个自定义的 XmlSerializerSortedWriter 类,该类继承自 XmlWriter 类,并重写了 WriteStartElement 和 WriteEndElement 方法,以便在序列化时对 XML 文档进行排序。我们还创建了一个 XmlSerializerExtensions 类,该类包含一个名为 SerializeSorted 的扩展方法,该方法使用自定义的 XmlSerializerSortedWriter 类将对象序列化为 XML 文档,并使用 XDocument 对象对 XML 文档进行排序。最后,我们创建了一个 Person 类,并使用 XmlSerializer 将其序列化为 XML 文档,并使用 SerializeSorted 方法对 XML 文档进行排序。
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