当我像下面这样写代码时:
var x = document.createElement("canvas");
var ctx = x.getContext("2d");
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当我编写代码时,如下所示:
var canvas = document.createElement('canvas');
var gl = canvas.getContext('experimental-webgl');
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a)以上两个-都能在GPU上运行吗??
b)两者都被认为是Webgl编码
下面的错误日志:
[22102:22102:0426/015135.602783:ERROR:gbm_wrapper.cc(255)] Failed to export buffer to dma_buf: No such file or directory (2)
[22102:22102:0426/015135.602847:ERROR:gbm_wrapper.cc(255)] Failed to export buffer to dma_buf: No such file or directory (2)
[22102:22102:0426/015135.602893:ERROR:gbm
因此,我已经成功地下载了源代码,成功地构建了它,并且可以成功地运行仿真器。但是,它永远不会引导到实际的映像中。相反,我查看了终端,它给出了以下错误。
OpenGL Warning: XGetVisualInfo returned 0 visuals for 0x2deae10
OpenGL Warning: Retry with 0x105 returned 1 visuals
Failed to create Context 0x3005
emulator: WARNING: Could not initialize OpenglES emulation, using software re