Mat i1 = imread("1.jpg", 0); //read as a gray scale image
Mat i2 = imread("2.jpg", 0); //reas as a gray scale image
Mat flowMat;
vector <Point2f> i1_corner, i2_corner;
vector <uchar> status;
vector <float> err;
goodFeaturesToTrack(i1,
我正在尝试获取对象具有的原始材质,并添加场景中的平行光:
protected function onMeshComplete(event:AssetEvent):void {
if (event.asset.assetType == AssetType.MESH) {
myMesh = event.asset as Mesh;
for each (var m:SubMesh in myMesh.subMeshes){
var mat:MaterialBase = m.material;
mat.light