是一种基于命令行界面的简单游戏。在游戏开始时,程序会随机选择一个单词作为答案,并将其转换为字符数组。玩家需要通过猜测字母来猜出答案。
游戏的主要逻辑如下:
这个游戏可以通过使用C语言的一维字符数组和for循环来实现。具体的代码实现可以参考以下示例:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define MAX_GUESS_COUNT 6
int main() {
char *words[] = {"apple", "banana", "orange", "grape", "melon"};
int wordCount = sizeof(words) / sizeof(words[0]);
srand(time(NULL));
int randomIndex = rand() % wordCount;
char *answer = words[randomIndex];
int answerLength = strlen(answer);
char *guessResult = malloc(answerLength + 1);
memset(guessResult, '_', answerLength);
guessResult[answerLength] = '\0';
int guessCount = 0;
printf("Welcome to the character guessing game!\n");
printf("The word has %d letters. You have %d guesses.\n", answerLength, MAX_GUESS_COUNT);
while (guessCount < MAX_GUESS_COUNT) {
printf("Enter your guess: ");
char guess;
scanf(" %c", &guess);
int found = 0;
for (int i = 0; i < answerLength; i++) {
if (answer[i] == guess) {
guessResult[i] = guess;
found = 1;
}
}
if (strcmp(answer, guessResult) == 0) {
printf("Congratulations! You guessed the word: %s\n", answer);
break;
}
if (!found) {
guessCount++;
printf("Wrong guess! You have %d guesses left.\n", MAX_GUESS_COUNT - guessCount);
}
printf("Current guess result: %s\n", guessResult);
}
if (guessCount == MAX_GUESS_COUNT) {
printf("Game over! You failed to guess the word: %s\n", answer);
}
free(guessResult);
return 0;
}
在这个示例中,我们使用了一个字符串数组words
来存储可能的答案,然后通过随机数生成一个索引来选择一个答案。接下来,我们使用malloc
函数动态分配了一个字符数组guessResult
,用于存储玩家的猜测结果。然后,我们使用for
循环遍历答案的每个字符,检查玩家的猜测是否匹配。如果匹配,我们更新guessResult
数组中对应位置的字符。最后,我们使用strcmp
函数比较answer
和guessResult
,如果完全匹配,则表示玩家猜对了答案。
这个游戏只是一个简单的示例,实际的游戏可以根据需求进行扩展和改进。
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