() val right = TypeSystem.newVariable() val pairType = TypeSystem.Operator(...Identifier("true") -> TypeSystem.Boolean, Identifier("false")-> TypeSystem.Boolean,...Identifier("zero") -> TypeSystem.Function(TypeSystem.Integer, TypeSystem.Boolean),...Identifier("pred") -> TypeSystem.Function(TypeSystem.Integer, TypeSystem.Integer),...Identifier("times")-> TypeSystem.Function(TypeSystem.Integer, TypeSystem.Function
: 'JVM,JS,Android,Native' } var name = pl.name var typeSystem = pl.typeSystem var platform = pl.platform...log(name) log(typeSystem) log(platform) const scope = () => { // avoid 上面的 var 变量声明的作用域冲突 // ES6...const pll = { name: 'Kotlin', typeSystem: 'Static Type', platform: 'JVM,...JS,Android,Native' } let {name, typeSystem, platform} = pll // destructing log(name)...log(typeSystem) log(platform) } scope() With ES5, we have to assign each value to each variable.
enum类型定义(enumDef) vertex属性__type="typeSystem"__type.category=TypeCategory.ENUM__type.name...type.file_action.defaultValue (左滑查看完整代码,下同) struct类型定义(structDef) #vertex属性__type="typeSystem...${attriDefName} classification类型定义(classificationDef) vertex属性__type="typeSystem...type.entitytype #为限定可以打标签的entityTypeDef建立一条边 entity类型定义(entityDef) vertex属性__type="typeSystem...type.supertype #为每个superType建立一条边 relationship定义(relationshipDef) vertex属性__type="typeSystem
TypeAttributes.NotPublic | TypeAttributes.AutoClass | TypeAttributes.AnsiClass | TypeAttributes.BeforeFieldInit, module.TypeSystem.Object...MethodAttributes.HideBySig | MethodAttributes.SpecialName | MethodAttributes.RTSpecialName, module.TypeSystem.Void
class MyTest { //// //// // 声明一个可空类型的属性并初始化为null //// private var myService: TypeSystem1Activity.MyService...fun setUp() { //// // 在setUp方法中提供真正的初始化器 //// myService = TypeSystem1Activity.MyService...class MyTest2 { // // // 声明一个不需要初始化器的非空类型的属性 // private lateinit var myService: TypeSystem1Activity.MyService...fun setUp() { // // 像之前的例子一样在setUp方法中初始化属性 // myService = TypeSystem1Activity.MyService
Filtered: where子句的过滤条件Extra: query子句执行的附加信息expalin - typeSystem NameColorText on Visual DiagramTooltip
IType intType = appdomain.GetType(typeof(int)); //参数类型列表 List paramList = new List<ILRuntime.CLR.TypeSystem.IType
为了较完备地支持这些场景,Paddle Lite 在架构中集成了 TypeSystem 的设计思路,将架构上支持任意硬件、任意量化精度、任意数据排布的 Kernel 实现的混合调度转化为类型推导的过程。
Diagnostic error that needs small tweaks; 需要进行小调整的诊断错误 183 A-typesystem/类型系统 Area: The type system;
--include-paths=/tmp/pyside-rAxK/pyside-qt4.8+1.1.2/PySide:/usr/local/Cellar/qt/4.8.5/Frameworks --typesystem-paths.../licensecomment.txt /tmp/pyside-rAxK/pyside-qt4.8+1.1.2/macbuild/PySide/QtCore/typesystem_core.xml --
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