Makefiles默认的每一行的开头是制表符 (Tab character) , 也可以通过 .RECIPEPREFIX 指定....going to be looking at how you, as a Go developer, can leverage the wonderful bit of technology that is Makefiles...What are Makefiles? Let’s start by looking at what Makefiles are first of all....Makefiles are an incredibly useful automation tool that you can use to run and build not just your Go...You will typically see Makefiles at the root directory of a whole host of different Go applications on
CFLAGS += -g #生成debug信息。...CFLAGS += -o #链接,生成可执行文件。...CFLAGS += -Werror #将warning视为错误,停止编译。...CFLAGS += -Wno-error #warning将不会导致编译停止。...CFLAGS += -fPIC #生成位置无关的代码。
mkspecs\win32-msvc2005\qmake.conf: add -D_WIN32_WINNT=0x0503 -DWINVER=0x0503 -D__RPC__deref_out to QMAKE_CFLAGS...mkspecs\win32-msvc2005\qmake.conf: add -D_WIN32_WINNT=0x0503 -DWINVER=0x0503 -D__RPC__deref_out to QMAKE_CFLAGS...I also noticed that nmake confclean does not delete the the Makefiles, and they aren't recreated by the...reflected; I therefore had to manually delete Makefile, Makefile.Debug and Makefile.Release (didn't touch Makefiles
bash # FileName: handle_makefile.sh # Description: Simple usage of sed command to modify many Makefiles...c99 $(STD_OPT)/' \ -e '/help:/ a\ @echo CC=[$(CC)]\ @echo CXX=[$(CXX)]\ @echo CFLAGS...=[$(CFLAGS)]\ @echo CXXFLAGS=[$(CXXFLAGS)]' \ -e '/ @echo STD_OPT=\[$(STD_OPT)\]/d' \...-e '/ @echo CFLAGS=\[$(CFLAGS)\]/d' \ $1 #echo "" | awk '{fflush()}' } # Get
实际应用 LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := libgl2jni LOCAL_CFLAGS...-lGLESv2 $(warning 'hehe fuck') $(warning $(LOCAL_SRC_FILES),$(LOCAL_PATH)) $(warning $(all-subdir-makefiles
Android.mk: LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES := \ test.cpp LOCAL_CFLAGS...external/googletest/googletest/include LOCAL_STATIC_LIBRARIES += libgtest libgtest_main LOCAL_CLANG_CFLAGS...unused-lambda-capture LOCAL_MODULE:= bymanbu_test include $(BUILD_EXECUTABLE) include $(call all-makefiles-under
传统上,使用叫做 CC 的宏表示 C 编译器,CFLAGS 表示传递给 C 编译器的标志,LDFLAGS 表示当 C 编译器链接时的标志,LDLIBS 表示库链接时的标志。...$ export CC=clang $ export CFLAGS=-O3 $ make -e all 除了简单赋值(=), 一些 make 的实现有一些其他特殊的宏赋值操作符。...Recursive Makefiles 当你的项目被分为几个子目录,你可能会试图在每个子目录下放一个 Makefile ,然后递归调用。 不要使用递归的 Makefile。...May your Makefiles be portable 有一个值得信赖,能够在任何地方工作的可移植 Makefile 是非常棒的一件事情。...本文译自:A Tutorial on Portable Makefiles 附录: 伪目标惯例 意义 all 所有目标的目标,一般为编译所有的目标,对同时编译多个程序极为有用 clean 删除由make
between literal and string macro [-Werror=literal-suffix] 这个是因为编译器告警级别太高,解决办法: 修改:hotspot/make/linux/makefiles...left operand of shift expression ‘(-1 << 28)’ is negative [-fpermissive] 解决办法:修改:hotspot/make/linux/makefiles.../gcc.make 增加以下内容: CFLAGS += -fpermissive 其它错误根据情况百度下,一般来说是缺少库什么的,用yum安装就可以了;还有就是编译参数,修改相关Makefile就可以。
DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_RTTI=ON -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi" -G "Unix Makefiles...(这里需要加上golang的构建能力) 编译 进入到ebpf/examples/uretprobe下,执行: BPF_CLANG=clang BPF_CFLAGS="-O2 -Wall" go generate
前两者很好理解,库和执行文件,第三种则比较特殊,通常用于执行自定义命令,如:调用protoc编译proto文件、编译完成时拷贝数据等等Generator:生成器,可以理解为编译系统,如:Ninja / Unix Makefiles...在执行配置命令时可以通过-G XXX来指定翻译的目标编译系统,在未指定目标编译时 cmake 会默认指定一个Generator,如下表:默认编译系统 LinuxUnix Makefiles...(Makefile) macOSUnix Makefiles(Makefile) WindowsVisual Studio(.sln/.vcxproj)除了上述平台编译系统外,cmake 还支持跨平台编译系统...:${__CFLAGS_CXX_GNU}> # GNU编译器生效 $:${__CFLAGS_CXX_CLANG...:${__CFLAGS_CXX_GNU}> # GNU编译器生效 $:${__CFLAGS_CXX_CLANG
bitbucket.org/multicoreware/x265 cd ~/ffmpeg_sources/x265/build/linux PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles.../configure \ --prefix="$HOME/ffmpeg_build" \ --pkg-config-flags="--static" \ --extra-cflags="-I.../configure \ --prefix="$HOME/ffmpeg_build" \ --pkg-config-flags="--static" \ --extra-cflags="-I
bitbucket.org/multicoreware/x265; fi && \ cd x265/build/linux && \ PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles...aomedia.googlesource.com/aom && \ mkdir -p aom_build && \ cd aom_build && \ PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles...aom1/ aom/ 然后继续执行下面一串命令: mkdir aom_build && \ cd aom_build && \ PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles.../configure \ --prefix="$HOME/ffmpeg_build" \ --pkg-config-flags="--static" \ --extra-cflags="-I
LOCAL_STATIC_LIBRARIES 当前模块在静态编译时,需要的静态库 LOCAL_SHARED_LIBRARIES 当前模块在运行时依赖的动态库 LOCAL_CFLAGS...# -I$(LOCAL_C_INCLUDES) 指定头文件搜索路径 # -l$(LOCAL_SHARED_LIBRARIES) 指令链接的动态库 gcc $(LOCAL_CFLAGS..., 目录) 获取指定目录下的所有C语言文件 $(call all-Iaidl-files-under, 目录) 获取指定目录下的所有 AIDL 文件 $(call all-makefiles-under
Description: AAC codec library 8 Version: 2.0.2 9 Libs: -L${libdir} -lfdk-aac 10 Libs.private: -lm 11 Cflags.../make-Makefiles.bash[root@localhost linux]# .
解决方案 xcode-select --install 问题五:unknown argument: '-fpch-deps' 解决方案: hotspot/make/bsd/makefiles/gcc.make...="${CFLAGS_JDKLIB_EXTRA} -xregs=no%appl" CXXFLAGS_JDKLIB_EXTRA="${CXXFLAGS_JDKLIB_EXTRA} -xregs...TOOLCHAIN_TYPE" = xxlc; then LDFLAGS_JDK="${LDFLAGS_JDK} -q64 -brtl -bnolibpath -liconv -bexpall" CFLAGS_JDK...="${CFLAGS_JDK} -qchars=signed -q64 -qfullpath -qsaveopt" CXXFLAGS_JDK="${CXXFLAGS_JDK} -qchars=signed...-q64 -qfullpath -qsaveopt" elif test "x$TOOLCHAIN_TYPE" = xgcc; then LEGACY_EXTRA_CFLAGS="$LEGACY_EXTRA_CFLAGS
/configure CC="gcc" CFLAGS="-O2 -I/home/Work/new/out/host/include -I/home/Work/new/out/host/usr/include...target system type... x86_64-redhat-linux-gnu checking whether to enable maintainer-specific portions of Makefiles
multicoreware/x265 cd ~/ffmpeg_sources/x265/build/linux PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles.../configure --prefix=”$HOME/ffmpeg_build” --pkg-config-flags="--static" --extra-cflags="-I$HOME/ffmpeg_build
bitbucket.org/multicoreware/x265_git && \ cd x265_git/build/linux && \ PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles...aomedia.googlesource.com/aom && \ mkdir -p aom_build && \ cd aom_build && \ PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles...SVT-AV1.git && \ mkdir -p SVT-AV1/build && \ cd SVT-AV1/build && \ PATH="$HOME/bin:$PATH" cmake -G "Unix Makefiles.../configure \ --prefix="$HOME/ffmpeg_build" \ --pkg-config-flags="--static" \ --extra-cflags="-I
)/foo/`Android.mk` LOCAL_PATH := $(MY_LOCAL_PATH) ... declare another module all-subdir-makefiles...Android.mk sources/foo/lib2/Android.mk 如果在sources/foo/Android.mk文件中包含下面这一行: include $(call all-subdir-makefiles...LOCAL_CFLAGS 这个变量定义了,当要编译C程序文件的时候,要传递给系统编译器的一组选项。...LOCAL_EXPORT_CFLAGS 这个变量比较有意思,当要编译C语言编写的程序时,前面的LOCAL_CFLAGS是要编译本模块的时候传给编译器的参数列表,而这个LOCAL_EXPORT_CFLAGS...是定义在自己模块的LOCAL_CFLAGS之前的。 同时,这个变量也是可传递的。
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