. /// public void Hook_Start() { // 安装键盘钩子 if (hHook == 0) { KeyBoardHookProcedure = new HookProc...().MainModule.ModuleName), 0); //如果设置钩子失败. if (hHook == 0) { Hook_Clear(); } } } //取消钩子事件 /// ///...clear. /// /// UnhookWindowsHookEx failed. public void Hook_Clear() { bool retKeyboard = true; if (hHook...= 0) { retKeyboard = UnhookWindowsHookEx(hHook); hHook = 0; } //如果去掉钩子失败. if (!...delegate int HookProc(int nCode, int wParam, IntPtr lParam); /// /// The h hook /// private static int hHook
KM_API BOOL HookStop();//卸载钩子 2、在.cpp文件中添加代码 #pragma data_seg(“Shared”) HHOOK...Hhook);//若exe中安装remote类型消息钩子,将其句柄添加 HOOKFORBID_API bool DelHhook(HHOOK Hhook);//在exe中卸载remote...CArray array;//用于记录本进程安装的钩子的句柄 // int fnHookForbid(void) { return...1; } bool AddHhook(HHOOK Hhook) { array.Add(Hhook); return...true; } bool DelHhook(HHOOK Hhook) { bool ret=false; for(int
stdio.h" #include "windows.h" #include using namespace std; HINSTANCE myhookModule = NULL; HHOOK...g_hHook = NULL; BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved...toascii(wParam)); MessageBox(NULL, content.c_str(), L"友情提示", 1); } } return CallNextHookEx(g_hHook...WH_KEYBOARD, MyKeyboardProc, myhookModule, 0); } __declspec(dllexport) void HookStop() { if (g_hHook...) { UnhookWindowsHookEx(g_hHook); g_hHook = NULL; } } } 代码逻辑很简单,大概分三块: SetWindowsHookEx
#include "Windows.h" #include "tchar.h" #include "resource.h" HINSTANCE g_hInstance ; static HHOOK...hHook = NULL; INT_PTR CALLBACK ProcWinMain(HWND hWnd, UINT Msg, WPARAM wParam ,LPARAM lParam); LRESULT...TCHAR LockStr[] = _T("Locking"); static BOOL isLock = FALSE; static BOOL isLock2 = FALSE; static HHOOK...hHook2 = NULL; switch(Msg) { case WM_INITDIALOG: { SetFocus(GetDlgItem(hWnd,IDC_EDITTEXT));...); } } break; case ID_BTNHOOKMOUSE : { if(isLock2 == FALSE) { hHook2
define DEF_PROCESS_NAME "winmine.exe" #define WIDTH 32 #define HEIGHT 24 HINSTANCE g_hInstance=NULL; HHOOK...g_hHook=NULL; //窗口坐标转化为雷区坐标 VOID windowPosChangeToMinePos(POINT * pt){ int y = (pt->x-10)/16+1...return CallNextHookEx(g_hHook,nCode,wParam,lParam); } LPDWORD lpdwProcessId; BOOL WINAPI DllMain(HINSTANCE...#endif __declspec(dllexport) void HookStart() { //钩子类型、回调函数地址、实例句柄、线程ID g_hHook...) { UnhookWindowsHookEx(g_hHook); g_hHook=NULL; } } #ifdef
安装钩子 KM_API BOOL HookStop();//卸载钩子 2、在.cpp文件中添加代码 #pragma data_seg("Shared") HHOOK...Hhook);//若exe中安装remote类型消息钩子,将其句柄添加 HOOKFORBID_API bool DelHhook(HHOOK Hhook);//在exe中卸载remote...类型消息钩子时,删除其句柄 2、在.cpp文件中添加代码 CArray array;//用于记录本进程安装的钩子的句柄 //...int fnHookForbid(void) { return 1; } bool AddHhook(HHOOK Hhook)...{ array.Add(Hhook); return true; } bool DelHhook(HHOOK Hhook) {
, LPARAM lParam) { if(nCode<0||nCode == HC_NOREMOVE)//没用的消息 { return ::CallNextHookEx(g_hHook...,nCode,wParam,lParam); } if(lParam&0x40000000)//消息重复 { return ::CallNextHookEx(g_hHook,nCode,wParam...,lParam); } ::PostMessage(g_hWndCaller,WM_CLOSE,0,0); return ::CallNextHookEx(g_hHook,nCode,wParam...hWndCaller; if(bInstall) { HMODULE temp = ModuleFromAddress(KeyHookProc);//钩子函数所在的DLL的实例句柄 g_hHook...);//卸载钩子 g_hHook = NULL; } return bOK; } DLL项目的DEF文件 LIBRARY "gouzi" EXPORTS SetKeyHook SECTIONS
SetWindowsHookEx: HHOOK WINAPI SetWindowsHookEx( _In_ int idHook, _In_ HOOKPROC lpfn, _In_ HINSTANCE...#include "pch.h" #include HHOOK g_hHook; HMODULE g_hModule; LRESULT CALLBACK GetMsgProc(..._In_ int code, _In_ WPARAM wParam, _In_ LPARAM lParam ) { return CallNextHookEx(g_hHook..., code, wParam, lParam); } BOOL LoadHook(void) { g_hHook = SetWindowsHookEx(WH_GETMESSAGE, (HOOKPROC...) UnhookWindowsHookEx(g_hHook); } BOOL APIENTRY DllMain( HMODULE hModule,
extern "C" __declspec(dllexport) BOOL SetHookOn() { if ( g_hHook !...= NULL ) { return FALSE; } g_hHook = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc..., g_hIns, NULL); if ( NULL == g_hHook ) { MessageBox(NULL, "安装钩子出错 !"...FALSE; } return TRUE; } extern "C" __declspec(dllexport) BOOL SetHookOff() { if ( g_hHook...== NULL ) { return FALSE; } UnhookWindowsHookEx(g_hHook); g_hHook = NULL;
: #include //CString的头文件 #include "stdio.h" #include "windows.h" //要调用的很多windows api函数的头文件 HHOOK...g_hHook = NULL; //HHOOK是钩子句柄,如果想搭建钩子链,也可把下一个需要传给的钩子句柄放在这。..., nCode, wParam, lParam); //我理解这句代码意思是,如果g_hHook非空,就把消息传给这个句柄,否则就传给应用程序。...g_hHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC)KeyboardProc, hDll, TargetWindowThreadId); //将dll...= 'q'); if (g_hHook) { UnhookWindowsHookEx(g_hHook); g_hHook = NULL; } //卸载钩子 FreeLibrary(
说实话,我对Windows API研究不深,于是上网查了一下,根据查找的一些资料整理了一段代码: Public hHook As LongPtr #If VBA7 Then PublicDeclare...(ByVal hhkAs LongPtr) As Long PublicDeclare PtrSafe Function CallNextHookEx Lib "user32" (ByVal hHook...WM_MOUSEWHEEL = &H20A Sub BeginHK() '获取当前的线程ID i =GetCurrentThreadId '这里安装的是键盘钩子 hHook...'如果code参数<0,则一定要返回CallNextHookEx函数的返回值 If code< 0 Then HookProc = CallNextHookEx(hHook...函数的返回值一定要是非0,不然会陷入死循环 HookProc = 1 End If End Function Sub EndHK() UnhookWindowsHookEx hHook
CallNextHookEx.的原型如下: LRESULT CallNextHookEx(HHOOK hhk, int nCode, WPARAM wParam, LPARAM lParam ) 参数hhk...其函数原型为: HHOOK SetWindowsHookEx( int idHook, HOOKPROC lpfn, INSTANCE hMod,DWORD dwThreadId ) 参数idHook...简单地调用函数BOOL UnhookWindowsHookEx( HHOOK hhk)即可。 值得注意的是线程钩子和系统钩子的钩子函数的位置有很大差别。...打开childview.cpp文件,加入全局变量: HHOOK hHook;//鼠标钩子句柄 CPoint point;//鼠标位置信息 CChildView *pView;// 鼠标钩子函数用到的输出窗口指针...CChildView::~CChildView() { if(hHook) UnhookWindowsHookEx(hHook); } 发布者:全栈程序员栈长,转载请注明出处:https://javaforall.cn
的原型如下: LRESULT CallNextHookEx( HHOOK hhk, int nCode, WPARAM wParam, LPARAM lParam ) 参数 hhk 是钩子句柄...其函数原型为: HHOOK SetWindowsHookEx( int idHook,HOOKPROC lpfn, INSTANCE hMod,DWORD dwThreadId ) 参数...简单地调用函数 BOOL UnhookWindowsHookEx( HHOOK hhk) 即可。 值得注意的是线程钩子和系统钩子的钩子函数的位置有很大的差别。...打开 childview.cpp 文件,加入全局变量: HHOOK hHook;// 鼠标钩子句柄 CPoint point;// 鼠标位置信息 CChildView *...CChildView:: ~ CChildView() { if(hHook) UnhookWindowsHookEx(hHook); } 系统钩子的编程实例: 由于系统钩子要用到
HHOOK SetWindowsHookExA( int idHook, HOOKPROC lpfn, HINSTANCE hmod, DWORD dwThreadId...操作步骤: 准备注入DLL,DLL中需要有三个导出函数,setHook,unSetHook,钩子回调函数 加载此DLL到注入程序中,调用相应的DLL导出函数 核心源代码: //以下是注入DLL中的代码 HHOOK
首先我们先来看一下该函数的原型定义;HHOOK SetWindowsHookEx( int idHook, HOOKPROC lpfn, HINSTANCE hMod, DWORD...#include #include #include #include // 指定全局变量HHOOK global_Hook...); SetHook(); while (1) { Sleep(1000); } // 卸载钩子 typedef BOOL(*pUnSetHook)(HHOOK
钩子函数就需要使用SetWindowHookEx来将钩子函数安装到钩链中,函数在文档中的定义如下 HHOOK SetWindowsHookEx(int idHook, HOOKPROC lpfn, HINSTANCE...,(HOOKPROC)GETMsgProc,g_hDLLModule,0); if (NULL == g_hHook){ retrun FLASE; } return...//钩子回调函数 LRESULT GetMsgProc(int code,WPARAM wParam,LPARAM lParam){ return CallNextHookEx(g_hHook,...卸载全局钩子代码如下: //卸载钩子 BOOL UnsetGlobalHook(){ if (g_hHook){ UnhookWindowsHookEx(g_hHook);...代码实现: //内存共享 #pragma data_seq("mydata") HHOOK g_hHook = NULL; #pragma data_seq(); #pragma comment
设置钩子API HHOOK WINAPI SetWindowsHookEx( _In_ int idHook, 设置钩子的类型.意思就是我要设置的钩子是什么钩子....如果为0 则设置为全局钩子. ); HHOOK 返回值....返回值 返回实例句柄. 3.取消设置钩子API BOOL WINAPI UnhookWindowsHookEx( _In_ HHOOK...LRESULT WINAPI CallNextHookEx( _In_opt_ HHOOK hhk, 保存的钩子过程,也就是SetWindowsHookEx返回值....#pragma once #define MYWINDAPIEXPORT __declspec(dllexport) HHOOK g_HookProc; //定义为全局HOOK
二、相关函数 1、SetWindowsHookEx函数 函数原型: HHOOK SetWindowsHookEx...那么第四个参数就是当前线程的ID–GetCurrentThreadID();当第四个参数为NULL的时候,则说明添加的是全局钩子,钩子的回调函数与所有的线程关联,此时第三个参数是程序实例句柄; 举例: HHOOK...span style="font-family: 'Times New Roman';">BOOL UnhookWindowsHookEx( HHOOK...UnhookWindowsHookEx(g_hMouse); ::UnhookWindowsHookEx(g_hBoard);} 5、前面忘了告诉大家,还要在cpp文件的最开头添加变量定义和函数声明 HHOOK...g_hMouse;HHOOK g_hBoard;bool m_bFlag = false;LRESULT WINAPI MousePro(int nCode, WPARAM wParam, LPARAM
以下是SetWindowsHookEx的函数原型:HHOOK SetWindowsHookEx( int idHook, HOOKPROC lpfn, HINSTANCE hMod,...如果dwThreadId参数为0,则钩子将应用于所有线程函数会返回一个类型为HHOOK的句柄,该句柄可以在卸载钩子时使用,读者需要注意由于全局钩子会影响系统性能,因此在使用SetWindowsHookEx...此时即可得到按键的类型以及按下键位,如下所示;#include #include #include using namespace std;// 钩子句柄HHOOK...MouseProc鼠标回调函数执行,#include #include #include using namespace std;// 钩子句柄HHOOK
以下是SetWindowsHookEx的函数原型: HHOOK SetWindowsHookEx( int idHook, HOOKPROC lpfn, HINSTANCE hMod...如果dwThreadId参数为0,则钩子将应用于所有线程 函数会返回一个类型为HHOOK的句柄,该句柄可以在卸载钩子时使用,读者需要注意由于全局钩子会影响系统性能,因此在使用SetWindowsHookEx...此时即可得到按键的类型以及按下键位,如下所示; #include #include #include using namespace std; // 钩子句柄 HHOOK...鼠标回调函数执行, #include #include #include using namespace std; // 钩子句柄 HHOOK
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