GetDesktopWindow ---- 函数功能:该函数返回桌面窗口的句柄。桌面窗口覆盖整个屏幕。桌面窗口是一个要在其上绘制所有的图标和其他窗口的区域。...函数原型:HWND GetDesktopWindow(VOID) 参数:无。 返回值:函数返回桌面窗口的句柄。...【声明】 vb Public Declare Function GetDesktopWindow Lib “user32” Alias “GetDesktopWindow” () As Long...vb_net Public Declare Function GetDesktopWindow Lib “user32” Alias “GetDesktopWindow” () As Integer...获得桌面所有窗口句柄的方法 ---- 创建项目 文件->新建->项目… 编写方法 // GetDesktopWindow.cpp : 定义控制台应用程序的入口点。
<h<<endl; //移动QQ窗口位置 MoveWindow(hq,100,100,w,h,false); //得到桌面窗口 HWND hd=GetDesktopWindow...获取屏幕上所有的顶层窗口,每发现一个窗口就调用回调函数一次 EnumWindows(EnumWindowsProc ,NULL ); return 0; } 3、使用GetDesktopWindow...#include int main(int argc, _TCHAR* argv[]) { //得到桌面窗口 HWND hd=GetDesktopWindow
rect.right-rect.left,h=rect.bottom-rect.top; cout< //移动QQ窗口位置 MoveWindow(hq,100,100,w,h,false); //得到桌面窗口 HWND hd=GetDesktopWindow...TCHAR* argv[]) { //获取屏幕上所有的顶层窗口,每发现一个窗口就调用回调函数一次 EnumWindows(EnumWindowsProc ,NULL ); return 0; } 3、使用GetDesktopWindow...include #include #include #include #include int main(int argc, _TCHAR* argv[]) { //得到桌面窗口 HWND hd=GetDesktopWindow
HDC window_dc = ::GetDC(::GetDesktopWindow()); winWidth_ = GetDeviceCaps(window_dc, HORZRES); winHeight...winHeight_, rgbPtr_, (LPBITMAPINFO)&bih_, DIB_RGB_COLORS ); DeleteDC(hTemp_); ::ReleaseDC(::GetDesktopWindow
PtrSafe Function GetCursorPos Lib "User32" (lpPoint As POINTL) As Long Private Declare PtrSafe Function GetDesktopWindow...Dim Y As Long If hwnd = -1 Or hwnd = 0 Then '查找当前处理的顶部窗口 Dim hDesktop As Long hDesktop = GetDesktopWindow
win32ui import win32con import win32api # grab a handle to the main desktop window hdesktop = win32gui.GetDesktopWindow
HWND SearchWindow(CString strWinName) { //获得桌面窗口 CWnd* pDesktopWnd = CWnd::GetDesktopWindow()
获取桌面窗口句柄 HWND GetDesktopWindow() 12.
Toggle(Win32.User32.GetDesktopWindow()); Marshal.ReleaseComObject(uiHostNoLaunch); [ComImport,...Toggle(IntPtr hwnd); } [DllImport("user32.dll", SetLastError = false)] static extern IntPtr GetDesktopWindow
hScrDC = CreateDC( _T("DISPLAY"),NULL,NULL,NULL );//主显示器DC hScrDC = ::GetDC(GetDesktopWindow()); //多屏
SharpDX.Direct3D9.SwapEffect.Discard; presentParams.DeviceWindowHandle = NativeMethods.GetDesktopWindow...[DllImport("user32.dll", SetLastError = false)] public static extern IntPtr GetDesktopWindow
Sub GetWindowRect Lib _ "user32" (ByVal hwnd&, lpRect As RECT) Private Declare PtrSafe Function _ GetDesktopWindow...ByVal W& _ , ByVal H&, Optional L& = 0, Optional T& = 0) Dim hwnd&, hBitmap&, hDC&, hDCMem& hwnd = GetDesktopWindow
DEFINE CLEARTYPE_QUALITY 5 #DEFINE WM_SETFONT 48 LOCAL hDsk, hDskDC, hBr, rect hDsk = GetDesktopWindow...IN gdi32 INTEGER hdc, INTEGER crColor DECLARE INTEGER GetTickCount IN kernel32 DECLARE INTEGER GetDesktopWindow
HWND hwnd = CreateWindow("MyD3D","My first Direct3D Program",WS_OVERLAPPEDWINDOW,100,100,600,400, GetDesktopWindow...HWND hwnd = CreateWindow("MyD3D","My first Direct3D Program",WS_OVERLAPPEDWINDOW,100,100,600,400, GetDesktopWindow
ERROR_CLASS_ALREADY_EXISTS) { return; } // Get screen resolution HWND hDesktop = ::GetDesktopWindow...hHostWindow = CreateWindowEx(WS_EX_LAYERED, WINDOW_CLASS_NAME, L"", WS_POPUP, 0, 0, nScreenX, nScreenY, GetDesktopWindow
GetRValue, GetTextColor, RGBQUAD, SelectObject, SRCCOPY}; use winapi::um::winuser::{GetCursorPos, GetDC, GetDesktopWindow...("{}",pixel); let mut p = POINT { x: 0, y: 0, }; let hDeskTopWnd = GetDesktopWindow
hdcMem; int cx, cy; HBITMAP hBitmap; HWND hwnd; int i, j, x1, y1, x2, y2; if (LockWindowUpdate(hwnd = GetDesktopWindow...int)GetCurrentTime()); for (i = 0; i < 2; i++) for (j = 0; j < NUM; j++) { LockWindowUpdate(hwnd = GetDesktopWindow
示例代码:import uiautomation as auto# 获取窗口句柄hwnd = auto.GetDesktopWindow()# 获取窗口标题title = auto.GetWindowTitle
presentParams.SwapEffect = D3D9.SwapEffect.Discard; presentParams.DeviceWindowHandle = NativeMethods.GetDesktopWindow...presentParams.SwapEffect = D3D9.SwapEffect.Discard; presentParams.DeviceWindowHandle = NativeMethods.GetDesktopWindow...NativeMethods { [DllImport("user32.dll", SetLastError = false)] public static extern IntPtr GetDesktopWindow
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