AVAudioEngine是苹果公司提供的一个强大的音频处理引擎,可以用于实时音频处理和音频合成。通过AVAudioEngine,我们可以同时改变音高和音速。
要同时改变音高和音速,我们可以使用AVAudioUnitTimePitch和AVAudioUnitVarispeed这两个音频单元。
以下是使用AVAudioEngine同时改变音高和音速的示例代码:
import AVFoundation
func changePitchAndSpeed(url: URL, pitch: Float, speed: Float) {
let audioEngine = AVAudioEngine()
let audioPlayerNode = AVAudioPlayerNode()
let audioFile = try! AVAudioFile(forReading: url)
audioEngine.attach(audioPlayerNode)
let pitchEffect = AVAudioUnitTimePitch()
pitchEffect.pitch = pitch
let speedEffect = AVAudioUnitVarispeed()
speedEffect.rate = speed
audioEngine.attach(pitchEffect)
audioEngine.attach(speedEffect)
audioEngine.connect(audioPlayerNode, to: pitchEffect, format: audioFile.processingFormat)
audioEngine.connect(pitchEffect, to: speedEffect, format: audioFile.processingFormat)
audioEngine.connect(speedEffect, to: audioEngine.mainMixerNode, format: audioFile.processingFormat)
audioPlayerNode.scheduleFile(audioFile, at: nil)
do {
try audioEngine.start()
} catch {
print("Failed to start audio engine: \(error.localizedDescription)")
return
}
audioPlayerNode.play()
}
使用示例:
let audioURL = Bundle.main.url(forResource: "example", withExtension: "mp3")!
changePitchAndSpeed(url: audioURL, pitch: 1.5, speed: 1.2)
这段代码会将名为"example.mp3"的音频文件的音高提高1.5倍,音速加快1.2倍。
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