在WPF命令中传递TextBox的KeyEventArgs和值,可以通过以下步骤实现:
ICommand
接口,并实现CanExecute
和Execute
方法。例如:public class MyCommand : ICommand
{
public event EventHandler CanExecuteChanged;
public bool CanExecute(object parameter)
{
return true;
}
public void Execute(object parameter)
{
// 在这里处理命令逻辑
if (parameter is Tuple<KeyEventArgs, string> tuple)
{
KeyEventArgs e = tuple.Item1;
string text = tuple.Item2;
// 处理KeyEventArgs和TextBox值
// ...
}
}
}
KeyDown
事件与命令绑定,并传递KeyEventArgs和TextBox的值作为参数。例如:<TextBox x:Name="myTextBox" Text="{Binding MyText}" KeyDown="TextBox_KeyDown">
<TextBox.InputBindings>
<KeyBinding Key="Enter" Command="{Binding MyCommand}">
<KeyBinding.CommandParameter>
<Tuple x:TypeArguments="KeyEventArgs, String">
<KeyEventArgs xmlns:sys="clr-namespace:System;assembly=mscorlib" />
<sys:String>{Binding ElementName=myTextBox, Path=Text}</sys:String>
</Tuple>
</KeyBinding.CommandParameter>
</KeyBinding>
</TextBox.InputBindings>
</TextBox>
public class MyViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public ICommand MyCommand { get; }
private string _myText;
public string MyText
{
get { return _myText; }
set
{
_myText = value;
OnPropertyChanged(nameof(MyText));
}
}
public MyViewModel()
{
MyCommand = new MyCommand();
}
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
通过以上步骤,当用户在TextBox中按下Enter键时,命令将被执行,并且KeyEventArgs和TextBox的值将作为参数传递给命令的Execute
方法。在Execute
方法中,你可以根据需要处理KeyEventArgs和TextBox的值。
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