在自定义UIButton上获取抽头坐标,可以通过以下步骤实现:
touchesBegan
、touchesMoved
、touchesEnded
方法,以便在触摸事件发生时获取触摸点的坐标。class CustomUIButton: UIButton {
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
if let touch = touches.first {
let touchLocation = touch.location(in: self)
// 获取触摸点的坐标
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)
if let touch = touches.first {
let touchLocation = touch.location(in: self)
// 获取触摸点的坐标
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)
if let touch = touches.first {
let touchLocation = touch.location(in: self)
// 获取触摸点的坐标
}
}
}
touchesBegan
、touchesMoved
、touchesEnded
方法中,使用location(in:)
方法获取触摸点相对于UIButton的坐标。convert(_:to:)
方法。let convertedTouchLocation = self.convert(touchLocation, to: self.superview)
通过以上步骤,可以在自定义UIButton上获取触摸点的坐标,并根据需要进行相应的处理。
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