我正在尝试读取float value
,我将其值更新为SQLite
数据库。我使用REAL
作为浮点值的类型。下面是我用来更新SQLite
的代码
//update download percent
sqlite3_stmt *statement;
const char *dbpath = [databasePath UTF8String];
if (sqlite3_open(dbpath, &myDB) == SQLITE_OK)
{
const char *update_stmt = [[NSString stringWithFormat:@"UPDATE myTable SET floatValueColumn=%f WHERE id=%i", myProgress, myTargetId] UTF8String];
if( sqlite3_prepare_v2(myDB, update_stmt, -1, &statement, NULL) == SQLITE_OK )
{
if(SQLITE_DONE != sqlite3_step(statement)){ //sql fail
NSLog(@"error: %s", sqlite3_errmsg(myDB));
}
sqlite3_reset(statement);
// Finalize and close database.
sqlite3_finalize(statement);
}
// close database
sqlite3_close(myDB);
}
使用上面的代码时没有错误,我按照这个链接How do you read floating numbers (REAL) from a sqlite database on the iphone?的指导读取浮点值,但我不知道为什么我得不到我的期望值。
UPDATE
:我使用以下命令创建数据库文件:
NSString *docsDir;
NSArray *dirPaths;
// Get the documents directory
dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
docsDir = [dirPaths objectAtIndex:0];
// Build the path to the database file
databasePath = [[NSString alloc]
initWithString: [docsDir stringByAppendingPathComponent:
@"mydbs.db"]];
NSFileManager *filemgr = [NSFileManager defaultManager];
if ([filemgr fileExistsAtPath: databasePath ] == NO)
{
const char *dbpath = [databasePath UTF8String];
if (sqlite3_open(dbpath, &myDB) == SQLITE_OK)
{
char *errMsg;
const char *sql_stmt =
"CREATE TABLE IF NOT EXISTS MYTABLE (MYFLOATVALUECOLUMN REAL)";
if (sqlite3_exec(myDB, sql_stmt, NULL, NULL, &errMsg) != SQLITE_OK)
{
//alert
}
sqlite3_close(myDB);
} else {
//alert
}
}
发布于 2012-12-06 15:53:30
有几件事:
sqlite3_xxx()
调用的返回代码。在您的示例中,您没有检查sqlite3_prepare_v2()
的结果。因此,我们无法知道您是否执行了后续的sqlite3_step()
调用。INSERT
和UPDATE
语句(尤其是包含WHERE
子句的语句)之后的行为与预期不符,则应重新检索值并确认:- it found a row that matched your `WHERE` clause; and
- the value stored was what you expected.
在您的代码示例中,您没有显示您使用相同的WHERE
子句从数据库中检索值,您实际上找到了一行,并且该值是正确的。
我知道这一切听起来都很简单,但很明显你没有在做这些步骤中的任何一个。如果不看你的代码,我们就不可能知道你挑战的来源是什么。但是如果你没有注意到上面的第一点和第二点,你甚至不应该费心和我们分享代码。
下面,让我与你分享我认为你应该写的代码。这满足上述两个标准。正如您将看到的,这段代码正确地完成了其中的每一个步骤,并且一切工作正常。
还请注意,在下面的代码中有一个更微妙的改进,即我始终对SQL语句中的任何变量值使用?
占位符,然后使用sqlite3_bind_xxx()
方法来设置这些值,而不是使用NSString
类方法stringWithFormat
来构建SQL语句。您应该始终在SQL语句中“绑定”变量值。它不仅是一个很好的实践,而且使您不必担心引用TEXT
列中的值,保护您免受SQL注入攻击,等等。
无论如何,下面是一些代码:
// ViewController.m
// sqlite demo
#import "ViewController.h"
#import <sqlite3.h>
@interface ViewController ()
{
sqlite3 *database;
}
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
[self testSqlite];
}
#pragma mark - SQLite methods
// test my database interaction
- (void)testSqlite
{
if (![self openDb])
return;
if (![self dropTable])
{
[self closeDb];
return;
}
if (![self createTable])
{
[self closeDb];
return;
}
double initialStoredValue = 0.1;
sqlite3_int64 rowId = [self insertRowWithDouble:initialStoredValue];
if (rowId < 0)
{
[self closeDb];
return;
}
double retrievedValue = [self selectDoubleForRow:rowId];
NSLog(@"%s inserted row with value of %f, retrieved value of %f", __FUNCTION__, initialStoredValue, retrievedValue);
double newValue = 0.2;
if (![self updateRow:rowId withDouble:newValue])
{
[self closeDb];
return;
}
retrievedValue = [self selectDoubleForRow:rowId];
NSLog(@"%s updated row with value of %f, retrieved value of %f", __FUNCTION__, newValue, retrievedValue);
if (![self closeDb])
return;
}
// return TRUE if successful, FALSE if not
- (BOOL)openDb
{
NSString *documentsPath = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)[0];
NSString *databasePath = [documentsPath stringByAppendingPathComponent:@"vdos.db"];
if (sqlite3_open([databasePath UTF8String], &database) != SQLITE_OK)
{
NSLog(@"%s database open failed", __FUNCTION__);
return FALSE;
}
return TRUE;
}
// return TRUE if successful, FALSE if not
- (BOOL)dropTable
{
const char *sql = "DROP TABLE IF EXISTS mytable";
char *errmsg;
if (sqlite3_exec(database, sql, NULL, NULL, &errmsg) != SQLITE_OK)
{
NSLog(@"%s table drop failed: \"%s\"", __FUNCTION__, errmsg);
return FALSE;
}
return TRUE;
}
// return TRUE if successful, FALSE if not
- (BOOL)createTable
{
const char *sql = "CREATE TABLE IF NOT EXISTS mytable (id INTEGER PRIMARY KEY AUTOINCREMENT, float_column REAL)";
char *errmsg;
if (sqlite3_exec(database, sql, NULL, NULL, &errmsg) != SQLITE_OK)
{
NSLog(@"%s table create failed: \"%s\"", __FUNCTION__, errmsg);
return FALSE;
}
return TRUE;
}
// return the primary key of the inserted table
// -1 = failure
- (sqlite3_int64)insertRowWithDouble:(double)value
{
sqlite3_stmt *statement;
const char *sql = "INSERT INTO mytable (float_column) VALUES (?)";
if (sqlite3_prepare(database, sql, -1, &statement, NULL) != SQLITE_OK)
{
NSLog(@"%s prepare failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return -1;
}
if (sqlite3_bind_double(statement, 1, value) != SQLITE_OK)
{
NSLog(@"%s column bind failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return -1;
}
if (sqlite3_step(statement) != SQLITE_DONE)
{
NSLog(@"%s step failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return -1;
}
if (sqlite3_finalize(statement) != SQLITE_OK)
{
NSLog(@"%s finalize failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return -1;
}
return sqlite3_last_insert_rowid(database);
}
// return float_column value for row with particular rowId
- (double)selectDoubleForRow:(sqlite3_int64)rowId
{
sqlite3_stmt *statement;
const char *sql = "SELECT float_column FROM mytable WHERE id = ?";
if (sqlite3_prepare(database, sql, -1, &statement, NULL) != SQLITE_OK)
{
NSLog(@"%s prepare failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return FALSE;
}
if (sqlite3_bind_int64(statement, 1, rowId) != SQLITE_OK)
{
NSLog(@"%s column bind failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
sqlite3_finalize(statement);
return FALSE;
}
if (sqlite3_step(statement) != SQLITE_ROW)
{
NSLog(@"%s step failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
sqlite3_finalize(statement);
return FALSE;
}
double value = sqlite3_column_double(statement, 0);
if (sqlite3_finalize(statement) != SQLITE_OK)
{
NSLog(@"%s finalize failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return FALSE;
}
return value;
}
// return the primary key of the inserted table
// -1 = failure
- (BOOL)updateRow:(sqlite3_int64)rowId withDouble:(double)value
{
sqlite3_stmt *statement;
const char *sql = "UPDATE MYTABLE SET float_column = ? WHERE id = ?";
if (sqlite3_prepare(database, sql, -1, &statement, NULL) != SQLITE_OK)
{
NSLog(@"%s prepare failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return FALSE;
}
if (sqlite3_bind_double(statement, 1, value) != SQLITE_OK)
{
NSLog(@"%s column bind 1 failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
sqlite3_finalize(statement);
return FALSE;
}
if (sqlite3_bind_int64(statement, 2, rowId) != SQLITE_OK)
{
NSLog(@"%s column bind 2 failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
sqlite3_finalize(statement);
return FALSE;
}
if (sqlite3_step(statement) != SQLITE_DONE)
{
NSLog(@"%s step failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
sqlite3_finalize(statement);
return FALSE;
}
if (sqlite3_finalize(statement) != SQLITE_OK)
{
NSLog(@"%s finalize failed: \"%s\"", __FUNCTION__, sqlite3_errmsg(database));
return FALSE;
}
return TRUE;
}
// return TRUE if successful, FALSE if not
- (BOOL)closeDb
{
if (sqlite3_close(database) != SQLITE_OK)
{
NSLog(@"%s database close failed", __FUNCTION__);
return FALSE;
}
database = NULL;
return TRUE;
}
@end
现在,对于您的另一个问题How do you read floating numbers (REAL) from a sqlite database on the iphone?,关于存储在数据库中的值是INTEGER
还是REAL
,关键问题是,要将REAL
值存储到SQLite中,您应该使用sqlite3_bind_double
,而要读取REAL
值,您应该使用sqlite3_column_double
。如果没有看到数据库反映INSERT
或UPDATE
语句,那么要么是没有成功地检查sqlite3_xxx()
函数调用的结果,要么是在WHERE
子句中犯了错误。
顺便说一句,您可能想知道SQLite的一个特性。假设您将对createTable
的调用替换为对createTableBad
的调用,其中我的float_column
实际上被定义为INTEGER
// return TRUE if successful, FALSE if not
- (BOOL)createTableBad
{
const char *sql = "CREATE TABLE IF NOT EXISTS mytable (id INTEGER PRIMARY KEY AUTOINCREMENT, float_column INTEGER)";
char *errmsg;
if (sqlite3_exec(database, sql, NULL, NULL, &errmsg) != SQLITE_OK)
{
NSLog(@"%s table create failed: \"%s\"", __FUNCTION__, errmsg);
return FALSE;
}
return TRUE;
}
令人惊讶的是,如果您在我的testSqlite
方法中使用此createTableBad
,并且插入和更新double
值仍然有效!这是因为SQLite是一个“动态类型系统”(请参阅data types上的SQLite讨论中的介绍)。
当您将0.1
的浮点值插入到列定义为INTEGER
的列中时,它实际上会将该值存储为REAL
,而不管表的列定义如何。当您将该值更改为0.2
时,这也将起作用。这是因为数据在表中的存储方式是插入方式的函数,而不是 CREATE TABLE
语句中列定义的函数。
为了进一步说明这一点,请考虑一个荒谬的示例,其中我将列定义为HIPPOPOTOMUS
类型!
// return TRUE if successful, FALSE if not
- (BOOL)createTableReallyBad
{
const char *sql = "CREATE TABLE IF NOT EXISTS mytable (id INTEGER PRIMARY KEY AUTOINCREMENT, float_column HIPPOPOTOMUS)";
char *errmsg;
if (sqlite3_exec(database, sql, NULL, NULL, &errmsg) != SQLITE_OK)
{
NSLog(@"%s table create failed: \"%s\"", __FUNCTION__, errmsg);
return FALSE;
}
return TRUE;
}
代码仍然有效!
我并不是说您不应该根据需要准确地将列类型表示为INTEGER
或REAL
。我只是想说,在插入数据时,SQLite数据库中数据的数据类型是sqlite3_bind_xxx()
语句的函数,而不是表定义如何定义列,理解这一点很重要。
https://stackoverflow.com/questions/13737203
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