大家在做Windows平台RTMP推送或轻量级RTSP服务的时候,不管是采集屏幕还是采集摄像头,亦或屏幕摄像头的叠加模式,总会有这样的诉求,采集到的数据,希望能本地看看具体采集的数据或者图像实际效果,也就是本次介绍的“预览”功能。
废话不多说,想上图:
开始预览,大概的流程是,调用OpenPublisherHandle(),进行初始的数据源类型设置,然后调用Open()接口,获取推送handler,并设置event回调。
bool CSmartPublisherDemoDlg::OpenPublisherHandle()
{
if ( publisher_handle_ != NULL )
{
return true;
}
// 视频
auto video_option = NT_PB_E_VIDEO_OPTION_NO_VIDEO;
if ( BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck()
|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck() )
{
// 使用叠加模式
video_option = NT_PB_E_VIDEO_OPTION_LAYER;
}
else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED == btn_check_scale_desktop_.GetCheck())
{
// 使用叠加模式来实现缩放
video_option = NT_PB_E_VIDEO_OPTION_LAYER;
}
else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED != btn_check_scale_desktop_.GetCheck() )
{
video_option = NT_PB_E_VIDEO_OPTION_SCREEN;
}
else if (BST_CHECKED == btn_check_window_input_.GetCheck())
{
video_option = NT_PB_E_VIDEO_OPTION_WINDOW;
// video_option = NT_PB_E_VIDEO_OPTION_LAYER;
}
else if (BST_CHECKED == btn_check_camera_input_.GetCheck())
{
video_option = NT_PB_E_VIDEO_OPTION_CAMERA;
}
// 音频
auto audio_option = NT_PB_E_AUDIO_OPTION_NO_AUDIO;
audio_option = NT_PB_E_AUDIO_OPTION_NO_AUDIO;
if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck()
&& BST_CHECKED == btn_check_auido_speaker_input_.GetCheck() )
{
audio_option = NT_PB_E_AUDIO_OPTION_CAPTURE_MIC_SPEAKER_MIXER;
}
else if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck() )
{
audio_option = NT_PB_E_AUDIO_OPTION_CAPTURE_MIC;
}
else if (BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
{
audio_option = NT_PB_E_AUDIO_OPTION_CAPTURE_SPEAKER;
}
publisher_handle_count_ = 0;
if ( NT_ERC_OK != publisher_api_.Open(&publisher_handle_,
video_option, audio_option, 0, NULL))
{
AfxMessageBox(_T("Call open failed!"));
return false;
}
if ( publisher_handle_ != NULL )
{
// 设置事件回调
publisher_api_.SetEventCallBack(publisher_handle_, GetSafeHwnd(), &NT_PB_SDKPublisherEventHandle);
return true;
}
else
{
return false;
}
}
目前我们的SDK支持以下几种视频源类型,实时预览仅限于编码前数据类型:
/*定义Video源选项*/
typedef enum _NT_PB_E_VIDEO_OPTION
{
NT_PB_E_VIDEO_OPTION_NO_VIDEO = 0x0,
NT_PB_E_VIDEO_OPTION_SCREEN = 0x1, // 采集屏幕
NT_PB_E_VIDEO_OPTION_CAMERA = 0x2, // 摄像头采集
NT_PB_E_VIDEO_OPTION_LAYER = 0x3, // 视频合并,比如桌面叠加摄像头等
NT_PB_E_VIDEO_OPTION_ENCODED_DATA = 0x4, // 已经编码的视频数据,目前支持H264
NT_PB_E_VIDEO_OPTION_WINDOW = 0x5, // 采集窗口
} NT_PB_E_VIDEO_OPTION;
接着是调用SetCommonOptionToPublisherSDK(),完成叠加和其他参数设定。
void CSmartPublisherDemoDlg::SetCommonOptionToPublisherSDK()
{
ASSERT(publisher_handle_ != NULL);
layer_conf_wrappers_.clear();
// 视频相关设置
if ( BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck()
|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck()
|| BST_CHECKED == btn_check_desktop_input_.GetCheck()
|| BST_CHECKED == btn_check_window_input_.GetCheck()
|| BST_CHECKED == btn_check_camera_input_.GetCheck() )
{
if ( BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck() )
{
auto left = GetIntValueFromEdit(&edit_clip_left_);
auto top = GetIntValueFromEdit(&edit_clip_top_);
auto w = GetIntValueFromEdit(&edit_clip_width_);
auto h = GetIntValueFromEdit(&edit_clip_height_);
// 有一个是0, 就使用全屏
if ( w == 0 || h == 0 )
{
left = 0;
top = 0;
GetScreenSize(w, h);
}
else
{
// 保证4字节对齐
w = NT_ByteAlign(w, 2);
h = NT_ByteAlign(h, 4);
}
auto index = 0;
// 第0层填充RGBA矩形, 目的是保证帧率, 颜色就填充全黑
auto rgba_layer_c0 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, true,
0, 0, w, h);
rgba_layer_c0->conf_.red_ = 0;
rgba_layer_c0->conf_.green_ = 0;
rgba_layer_c0->conf_.blue_ = 0;
rgba_layer_c0->conf_.alpha_ = 255;
layer_conf_wrappers_.push_back(rgba_layer_c0);
// 第1层是摄像头
if ( CB_ERR != cur_sel_camera_index_ )
{
auto& camera = cameras_[cur_sel_camera_index_];
auto camera_layer_c1 = std::make_shared<nt_pb_sdk::CameraLayerConfigWrapperV2>(index++, false,
0, 0, w, h);
strcpy_s(camera_layer_c1->conf_.device_unique_id_utf8_, camera.id_.c_str());
camera_layer_c1->conf_.is_flip_horizontal_ = BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck();
camera_layer_c1->conf_.is_flip_vertical_ = BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck();
// 这种叠加模式下不要旋转,否则变形厉害, 要么就定好一个角度,调整宽高,但不要动态旋转
camera_layer_c1->conf_.rotate_degress_ = 0;
layer_conf_wrappers_.push_back(camera_layer_c1);
}
// 第2层是屏幕
auto screen_layer_c2 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapper>(index++, true,
0, 0, w, h);
screen_layer_c2->conf_.reserve_ = nullptr;
screen_layer_c2->conf_.clip_region_.x_ = left;
screen_layer_c2->conf_.clip_region_.y_ = top;
screen_layer_c2->conf_.clip_region_.width_ = w;
screen_layer_c2->conf_.clip_region_.height_ = h;
layer_conf_wrappers_.push_back(screen_layer_c2);
// 第3层填充RGBA矩形, 增加半透明效果
auto r = GetIntValueFromEdit(&edit_rgba_rect_layer_red_);
r = ClipIntValue(r, 0, 255);
auto g = GetIntValueFromEdit(&edit_rgba_rect_layer_green_);
g = ClipIntValue(g, 0, 255);
auto b = GetIntValueFromEdit(&edit_rgba_rect_layer_blue_);
b = ClipIntValue(b, 0, 255);
auto a = GetIntValueFromEdit(&edit_rgba_rect_layer_alpha_);
a = ClipIntValue(a, 0, 255);
auto rgba_layer_c3 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, a != 0,
0, 0, w, h);
rgba_layer_c3->conf_.red_ = r;
rgba_layer_c3->conf_.green_ = g;
rgba_layer_c3->conf_.blue_ = b;
rgba_layer_c3->conf_.alpha_ = a;
layer_conf_wrappers_.push_back(rgba_layer_c3);
// 如果有图片,增加图片层
if ( !image_layer_file_name_utf8_.empty()
&& image_layer_width_ > 0
&& image_layer_height_ > 0)
{
auto image_layer_c4 = std::make_shared<nt_pb_sdk::ImageLayerConfigWrapper>(index++, true,
image_layer_left_, image_layer_top_,
image_layer_width_, image_layer_height_ );
strcpy_s(image_layer_c4->conf_.file_name_utf8_, image_layer_file_name_utf8_.c_str());
// 图片层是可以增加背景的,有兴趣的话,可以打开看看效果
/*image_layer_c4->conf_.is_setting_background_ = 1;
image_layer_c4->conf_.bk_red_ = 255;
image_layer_c4->conf_.bk_green_ = 255;
image_layer_c4->conf_.bk_blue_ = 255;*/
layer_conf_wrappers_.push_back(image_layer_c4);
}
SetLayersConfig();
publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
}
else if (BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck())
{
auto left = GetIntValueFromEdit(&edit_clip_left_);
auto top = GetIntValueFromEdit(&edit_clip_top_);
auto w = GetIntValueFromEdit(&edit_clip_width_);
auto h = GetIntValueFromEdit(&edit_clip_height_);
// 有一个是0, 就使用全屏
if ( w == 0 || h == 0 )
{
left = 0;
top = 0;
GetScreenSize(w, h);
}
else
{
// 保证4字节对齐
w = NT_ByteAlign(w, 2);
h = NT_ByteAlign(h, 4);
}
auto index = 0;
/*auto image_layer_c0 = std::make_shared<nt_pb_sdk::ImageLayerConfigWrapper>(index++, true,
0, 0, w, h);
strcpy_s(image_layer_c0->conf_.file_name_utf8_, "D:\\myxxyy\\testpng\\ggdwdd.png");
image_layer_c0->conf_.is_setting_background_ = 1;
image_layer_c0->conf_.bk_red_ = 255;
image_layer_c0->conf_.bk_green_ = 255;
image_layer_c0->conf_.bk_blue_ = 255;
layer_conf_wrappers_.push_back(image_layer_c0);*/
// 第0层是屏幕
auto screen_layer_c0 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapper>(index++, true,
0, 0, w, h);
screen_layer_c0->conf_.reserve_ = nullptr;
screen_layer_c0->conf_.clip_region_.x_ = left;
screen_layer_c0->conf_.clip_region_.y_ = top;
screen_layer_c0->conf_.clip_region_.width_ = w;
screen_layer_c0->conf_.clip_region_.height_ = h;
layer_conf_wrappers_.push_back(screen_layer_c0);
// 第1层是摄像头
if ( CB_ERR != cur_sel_camera_index_ )
{
auto& camera = cameras_[cur_sel_camera_index_];
auto c_l = GetIntValueFromEdit(&edit_camera_overlay_left_);
auto c_t = GetIntValueFromEdit(&edit_camera_overlay_top_);
auto c_w = GetIntValueFromEdit(&edit_camera_overlay_width_);
auto c_h = GetIntValueFromEdit(&edit_camera_overlay_height_);
if ( c_w == 0 )
{
c_w = w / 2;
}
if ( c_h == 0 )
{
c_h = h / 2;
}
if ( c_w >0 && c_h > 0 )
{
auto camera_layer_c1 = std::make_shared<nt_pb_sdk::CameraLayerConfigWrapperV2>(index++, true,
c_l, c_t, c_w, c_h);
strcpy_s(camera_layer_c1->conf_.device_unique_id_utf8_, camera.id_.c_str());
camera_layer_c1->conf_.is_flip_horizontal_ = BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck();
camera_layer_c1->conf_.is_flip_vertical_ = BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck();
camera_layer_c1->conf_.rotate_degress_ = GetCameraRotateDegress();
layer_conf_wrappers_.push_back(camera_layer_c1);
}
}
SetLayersConfig();
publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
}
else if (BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck())
{
if (CB_ERR != cur_sel_camera_index_
&& CB_ERR != cur_sel_camera_resolutions_index_
&& CB_ERR != cur_sel_camera_frame_rate_index_)
{
auto& camera = cameras_[cur_sel_camera_index_];
auto& cap = camera.capabilities_[cur_sel_camera_resolutions_index_];
auto index = 0;
// 第0层是摄像头
auto camera_layer_c0 = std::make_shared<nt_pb_sdk::CameraLayerConfigWrapperV2>(index++, true,
0, 0, cap.width_, cap.height_);
strcpy_s(camera_layer_c0->conf_.device_unique_id_utf8_, camera.id_.c_str());
camera_layer_c0->conf_.is_flip_horizontal_ = BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck();
camera_layer_c0->conf_.is_flip_vertical_ = BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck();
// 这种叠加模式下不要旋转,否则变形厉害, 要么就定好一个角度,调整宽高,但不要动态旋转
camera_layer_c0->conf_.rotate_degress_ = 0;
layer_conf_wrappers_.push_back(camera_layer_c0);
// 第1层是屏幕
auto screen_layer_c1 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapper>(index++, true,
0, 0, cap.width_ / 2, cap.height_/2);
screen_layer_c1->conf_.reserve_ = nullptr;
screen_layer_c1->conf_.clip_region_.x_ = 0;
screen_layer_c1->conf_.clip_region_.y_ = 0;
screen_layer_c1->conf_.clip_region_.width_ = cap.width_ / 2;
screen_layer_c1->conf_.clip_region_.height_ = cap.height_ / 2;
layer_conf_wrappers_.push_back(screen_layer_c1);
SetLayersConfig();
publisher_api_.SetFrameRate(publisher_handle_, cur_sel_camera_frame_rate_index_ + 1);
}
}
else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED == btn_check_scale_desktop_.GetCheck())
{
int left = 0, top = 0, w = 0, h = 0, scale_w = 0, scale_h = 0;
GetScreenScaleConfigInfo(left, top, w, h, scale_w, scale_h);
auto index = 0;
// 第0层填充RGBA矩形, 目的是保证帧率, 颜色就填充全黑
auto rgba_layer_c0 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, true,
0, 0, scale_w, scale_h);
rgba_layer_c0->conf_.red_ = 0;
rgba_layer_c0->conf_.green_ = 0;
rgba_layer_c0->conf_.blue_ = 0;
rgba_layer_c0->conf_.alpha_ = 255;
layer_conf_wrappers_.push_back(rgba_layer_c0);
// 第1层是屏幕
auto screen_layer_c1 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapperV2>(index++, true,
0, 0, scale_w, scale_h);
screen_layer_c1->conf_.reserve1_ = nullptr;
screen_layer_c1->conf_.reserve2_ = 0;
screen_layer_c1->conf_.clip_region_.x_ = left;
screen_layer_c1->conf_.clip_region_.y_ = top;
screen_layer_c1->conf_.clip_region_.width_ = w;
screen_layer_c1->conf_.clip_region_.height_ = h;
screen_layer_c1->conf_.scale_filter_mode_ = 3; // 屏幕缩放考虑到清晰度,这里用3,最高缩放质量
layer_conf_wrappers_.push_back(screen_layer_c1);
SetLayersConfig();
publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
}
else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED != btn_check_scale_desktop_.GetCheck())
{
publisher_api_.SetScreenClip(publisher_handle_,
GetIntValueFromEdit(&edit_clip_left_),
GetIntValueFromEdit(&edit_clip_top_),
GetIntValueFromEdit(&edit_clip_width_),
GetIntValueFromEdit(&edit_clip_height_));
publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
}
else if ( BST_CHECKED == btn_check_window_input_.GetCheck() )
{
if ( nullptr != cur_sel_capture_window_ )
{
publisher_api_.SetCaptureWindow(publisher_handle_, cur_sel_capture_window_);
publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
// 窗口层测试和演示代码++
/*auto index = 0;
auto rgba_layer_c0 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, true,
0, 0, 1280, 720);
rgba_layer_c0->conf_.red_ = 0;
rgba_layer_c0->conf_.green_ = 255;
rgba_layer_c0->conf_.blue_ = 0;
rgba_layer_c0->conf_.alpha_ = 255;
layer_conf_wrappers_.push_back(rgba_layer_c0);
auto window_layer_c1 = std::make_shared<nt_pb_sdk::WindowLayerConfigWrapper>(index++, true,
100, 100, 800, 600);
window_layer_c1->conf_.window_ = cur_sel_capture_window_;
layer_conf_wrappers_.push_back(window_layer_c1);
SetLayersConfig();
*/
// 窗口层测试和演示代码--
}
}
else if (BST_CHECKED == btn_check_camera_input_.GetCheck())
{
if (CB_ERR != cur_sel_camera_index_
&& CB_ERR != cur_sel_camera_resolutions_index_
&& CB_ERR != cur_sel_camera_frame_rate_index_)
{
auto& camera = cameras_[cur_sel_camera_index_];
auto& cap = camera.capabilities_[cur_sel_camera_resolutions_index_];
publisher_api_.SetVideoCaptureDeviceBaseParameter(publisher_handle_,
camera.id_.c_str(), cap.width_, cap.height_);
publisher_api_.SetFrameRate(publisher_handle_, cur_sel_camera_frame_rate_index_+ 1);
publisher_api_.FlipVerticalCamera(publisher_handle_,
BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck());
publisher_api_.FlipHorizontalCamera(publisher_handle_,
BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck());
auto degress = GetCameraRotateDegress();
publisher_api_.RotateCamera(publisher_handle_, degress);
}
}
publisher_api_.EnableDXGIScreenCapturer(publisher_handle_, BST_CHECKED == btn_check_dxgi_screen_capturer_.GetCheck());
publisher_api_.DisableAeroScreenCapturer(publisher_handle_, BST_CHECKED == btn_check_capturer_disable_aero_.GetCheck());
publisher_api_.EnableScreenCaptureLayeredWindow(publisher_handle_, BST_CHECKED == check_capture_layered_window_.GetCheck()?1:0);
publisher_api_.SetCaptureWindowWay(publisher_handle_, BST_CHECKED == btn_check_wr_way_capture_window_.GetCheck() ? 2 : 1);
auto cur_video_codec_id = btn_check_h265_encoder_.GetCheck() != BST_CHECKED? NT_MEDIA_CODEC_ID_H264 : NT_MEDIA_CODEC_ID_H265;
NT_INT32 cur_sel_encoder_id = 0;
NT_INT32 cur_sel_gpu = 0;
auto is_hw_encoder = btn_check_video_hardware_encoder_.GetCheck() == BST_CHECKED;
if (is_hw_encoder)
{
auto cur_sel_hw = combobox_video_encoders_.GetCurSel();
if (cur_sel_hw >=0 )
{
cur_sel_encoder_id = combobox_video_encoders_.GetItemData(cur_sel_hw);
cur_sel_gpu = -1;
auto cur_sel_hw_dev = combobox_video_hardware_encoder_devices_.GetCurSel();
if (cur_sel_hw_dev >= 0)
{
cur_sel_gpu = combobox_video_hardware_encoder_devices_.GetItemData(cur_sel_hw_dev);
}
}
else
{
is_hw_encoder = false;
}
}
if (!is_hw_encoder)
{
if (NT_MEDIA_CODEC_ID_H264 == cur_video_codec_id)
{
cur_sel_encoder_id = btn_check_openh264_encoder_.GetCheck() == BST_CHECKED ? 1 : 0;
}
}
publisher_api_.SetVideoEncoder(publisher_handle_, is_hw_encoder? 1 : 0, cur_sel_encoder_id, cur_video_codec_id, cur_sel_gpu);
if ( BST_CHECKED != btn_check_window_input_.GetCheck() )
{
publisher_api_.SetVideoBitRate(publisher_handle_, GetIntValueFromEdit(&edit_bit_rate_));
}
else
{
// 窗口的分辨率会变, 所以设置一组码率下去
auto frame_rate = GetIntValueFromEdit(&edit_frame_rate_);
SetBitrateGroup(publisher_handle_, frame_rate);
}
publisher_api_.SetVideoQualityV2(publisher_handle_, GetIntValueFromEdit(&edit_video_quality_));
publisher_api_.SetVideoMaxBitRate(publisher_handle_, GetIntValueFromEdit(&edit_video_max_bitrate_));
publisher_api_.SetVideoKeyFrameInterval(publisher_handle_, GetIntValueFromEdit(&edit_key_frame_));
if (NT_MEDIA_CODEC_ID_H264 == cur_video_codec_id)
{
auto profile_sel = combox_h264_profile_.GetCurSel();
if (profile_sel != CB_ERR)
{
publisher_api_.SetVideoEncoderProfile(publisher_handle_, profile_sel + 1);
}
}
publisher_api_.SetVideoEncoderSpeed(publisher_handle_, GetIntValueFromEdit(&edit_video_encode_speed_));
// 清除编码器所有的特定的参数
publisher_api_.ClearVideoEncoderSpecialOptions(publisher_handle_);
if (cur_sel_encoder_id == 1)
{
// qp_max 和 qp_min 当前只对openh264有效, 这里也就只在openh264使用的场景下设置配置值
publisher_api_.SetVideoEncoderQPMax(publisher_handle_, GetIntValueFromEdit(&edit_qp_max_));
publisher_api_.SetVideoEncoderQPMin(publisher_handle_, GetIntValueFromEdit(&edit_qp_min_));
// openh264 配置特定参数
publisher_api_.SetVideoEncoderSpecialInt32Option(publisher_handle_, "usage_type", btn_check_openh264_ppt_usage_type_.GetCheck() == BST_CHECKED ? 1 : 0);
publisher_api_.SetVideoEncoderSpecialInt32Option(publisher_handle_, "rc_mode", btn_check_openh264_rc_bitrate_mode_.GetCheck() == BST_CHECKED ? 1 : 0);
publisher_api_.SetVideoEncoderSpecialInt32Option(publisher_handle_, "enable_frame_skip", btn_check_openh264_frame_skip_.GetCheck() == BST_CHECKED ? 1 : 0);
}
else
{
publisher_api_.SetVideoEncoderQPMax(publisher_handle_, -1);
publisher_api_.SetVideoEncoderQPMin(publisher_handle_, -1);
}
}
// 音频相关设置
if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck() )
{
auto count = combox_auido_input_devices_.GetCount();
if (count != CB_ERR && count > 0)
{
auto cur_sel = combox_auido_input_devices_.GetCurSel();
if (cur_sel != CB_ERR)
{
publisher_api_.SetAuidoInputDeviceId(publisher_handle_, cur_sel);
}
}
}
// 只采集扬声器时做静音补偿
if ( BST_CHECKED != btn_check_auido_mic_input_.GetCheck()
&& BST_CHECKED == btn_check_auido_speaker_input_.GetCheck() )
{
publisher_api_.SetCaptureSpeakerCompensateMute(publisher_handle_, 1);
}
if ( BST_CHECKED == btn_check_speex_encoder_.GetCheck())
{
publisher_api_.SetPublisherAudioCodecType(publisher_handle_, 2);
publisher_api_.SetPublisherSpeexEncoderQuality(publisher_handle_, GetIntValueFromEdit(&edit_speex_quality_));
}
else
{
publisher_api_.SetPublisherAudioCodecType(publisher_handle_, 1);
}
if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck()
|| BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
{
if (BST_CHECKED == btn_check_set_mute_.GetCheck())
{
publisher_api_.SetMute(publisher_handle_, 1);
}
}
if ( BST_CHECKED == btn_check_echo_cancel_.GetCheck() )
{
publisher_api_.SetEchoCancellation(publisher_handle_, 1, GetIntValueFromEdit(&edit_echo_delay_));
}
else
{
publisher_api_.SetEchoCancellation(publisher_handle_, 0, 0);
}
if ( BST_CHECKED == btn_check_noise_suppression_.GetCheck() )
{
publisher_api_.SetNoiseSuppression(publisher_handle_, 1);
}
else
{
publisher_api_.SetNoiseSuppression(publisher_handle_, 0);
}
if ( BST_CHECKED == btn_check_agc_.GetCheck() )
{
publisher_api_.SetAGC(publisher_handle_, 1);
}
else
{
publisher_api_.SetAGC(publisher_handle_, 0);
}
if (BST_CHECKED == btn_check_vad_.GetCheck())
{
publisher_api_.SetVAD(publisher_handle_, 1);
}
else
{
publisher_api_.SetVAD(publisher_handle_, 0);
}
if (BST_CHECKED == btn_check_auido_mic_input_.GetCheck()
&& BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
{
publisher_api_.SetInputAudioVolume(publisher_handle_, 0, GetDoubleValueFromEdit(&edit_audio_input_volume_));
publisher_api_.SetInputAudioVolume(publisher_handle_, 1, GetDoubleValueFromEdit(&edit_audio_speaker_input_volume_));
}
else if (BST_CHECKED == btn_check_auido_mic_input_.GetCheck())
{
publisher_api_.SetInputAudioVolume(publisher_handle_, 0, GetDoubleValueFromEdit(&edit_audio_input_volume_));
}
else if (BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
{
publisher_api_.SetInputAudioVolume(publisher_handle_, 0, GetDoubleValueFromEdit(&edit_audio_speaker_input_volume_));
}
}
接下来,设置preview回调:
publisher_api_.SetVideoPreviewImageCallBack(publisher_handle_, NT_PB_E_IMAGE_FORMAT_RGB32, GetSafeHwnd(), &NT_PB_SDKVideoPreviewImageHandle);
然后,调用preview接口:
void CSmartPublisherDemoDlg::OnBnClickedButtonStartPreview()
{
if ( BST_CHECKED == btn_check_window_input_.GetCheck() )
{
if (nullptr == cur_sel_capture_window_)
{
AfxMessageBox(_T("请先下拉选择采集窗口"));
return;
}
}
if ( publisher_handle_ == NULL )
{
if (!OpenPublisherHandle())
{
return;
}
}
if ( publisher_handle_count_ < 1 )
{
SetCommonOptionToPublisherSDK();
}
ASSERT(publisher_handle_ != NULL);
publisher_api_.SetVideoPreviewImageCallBack(publisher_handle_, NT_PB_E_IMAGE_FORMAT_RGB32, GetSafeHwnd(), &NT_PB_SDKVideoPreviewImageHandle);
if (NT_ERC_OK != publisher_api_.StartPreview(publisher_handle_, 0, NULL))
{
if ( 0 == publisher_handle_count_ )
{
publisher_api_.Close(publisher_handle_);
publisher_handle_ = NULL;
}
AfxMessageBox(_T("预览失败, 请确保选择了视频采集选项"));
return;
}
publisher_handle_count_++;
btn_preview_.EnableWindow(FALSE);
btn_stop_preview_.EnableWindow(TRUE);
if ( 1 == publisher_handle_count_ )
{
if (BST_CHECKED == btn_check_desktop_input_.GetCheck())
{
btn_choose_screen_region_.SetWindowTextW(L"移动屏幕区域");
}
btn_check_dxgi_screen_capturer_.EnableWindow(FALSE);
check_capture_layered_window_.EnableWindow(FALSE);
btn_check_wr_way_capture_window_.EnableWindow(FALSE);
btn_check_desktop_camera_switch_.EnableWindow(FALSE);
btn_check_camera_overlay_to_desktop_.EnableWindow(FALSE);
btn_check_desktop_overlay_to_camera_.EnableWindow(FALSE);
btn_add_image_watermark_.EnableWindow(FALSE);
if (BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck()
|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck())
{
}
else
{
btn_check_desktop_input_.EnableWindow(FALSE);
btn_check_scale_desktop_.EnableWindow(FALSE);
edit_desktop_scale_.EnableWindow(FALSE);
btn_check_camera_input_.EnableWindow(FALSE);
btn_check_window_input_.EnableWindow(FALSE);
}
DisableAuidoInputControl();
}
CreatePreViewWindow();
ShowPreViewWindow(true);
}
NT_PB_SDKVideoPreviewImageHandle相关回调实现:
extern "C" NT_VOID NT_CALLBACK NT_PB_SDKVideoPreviewImageHandle(NT_HANDLE handle, NT_PVOID user_data,
const NT_PB_Image* image)
{
if ( image != nullptr && image->format_ == NT_PB_E_IMAGE_FORMAT_RGB32
&& image->width_ > 0 && image->height_ > 0
&& image->plane_[0] != nullptr
&& image->stride_[0] > 0
)
{
std::unique_ptr<nt_pb_rgbx_image> rgbx_image(new nt_pb_rgbx_image());
rgbx_image->width_ = image->width_;
rgbx_image->height_ = image->height_;
rgbx_image->stride_ = image->stride_[0];
rgbx_image->size_ = image->stride_[0] * image->height_;
rgbx_image->data_.reset(new NT_BYTE[rgbx_image->size_]);
if ( rgbx_image->data_ )
{
memcpy(rgbx_image->data_.get(), image->plane_[0], rgbx_image->size_);
HWND hwnd = reinterpret_cast<HWND>(user_data);
if (hwnd != NULL && ::IsWindow(hwnd))
{
::PostMessage(hwnd, WM_USER_PB_SDK_PREVIEW_RGBX_IMAGE, (WPARAM)(rgbx_image.release()), 0);
}
}
}
/*std::ostringstream ss;
ss << "OnPreviewImage handle:" << handle << " w=" << image->width_
<< " h=" << image->height_
<< " format=" << image->format_ << " \r\n";
OutputDebugStringA(ss.str().c_str());*/
}
这里通过调用封装后的nt_pb_ui_preview_wnd, 来完成本地实时预览:
LRESULT CSmartPublisherDemoDlg::OnSDKPreviewRGBXImage(WPARAM wParam, LPARAM lParam)
{
nt_pb_rgbx_image* rgbx_image = (nt_pb_rgbx_image*)(wParam);
if ( rgbx_image != nullptr )
{
std::shared_ptr<nt_pb_rgbx_image> sp_rgbx_image(rgbx_image);
preview_wnd_.OnRGBXImage(sp_rgbx_image);
}
return S_OK;
}
具体实现如下:
void nt_pb_ui_preview_wnd::OnRGBXImage(const std::shared_ptr<nt_pb_rgbx_image>& sp_image)
{
rgbx_image_ = sp_image;
if (m_hWnd != NULL && ::IsWindow(m_hWnd) && ::IsWindowVisible(m_hWnd))
{
InvalidateRect(NULL, FALSE);
}
}
OnPaint()实时刷新数据:
void nt_pb_ui_preview_wnd::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
// Do not call CWnd::OnPaint() for painting messages
if ( IsIconic() )
{
return;
}
CRect rc_client(0, 0, 0, 0);
GetClientRect(rc_client);
if ( rc_client.IsRectNull()
|| rc_client.IsRectEmpty() )
{
return;
}
auto mem_dc = ::CreateCompatibleDC(dc.GetSafeHdc());
auto mem_bitmap = ::CreateCompatibleBitmap(dc.GetSafeHdc(), rc_client.Width(), rc_client.Height());
::SelectObject(mem_dc, mem_bitmap);
HBRUSH brush = ::CreateSolidBrush(RGB(238, 243, 250));
::FillRect(mem_dc, &rc_client, brush);
::DeleteObject(brush);
DrawImage(mem_dc, rc_client);
::BitBlt(dc.GetSafeHdc(),
0, 0,
rc_client.Width(), rc_client.Height(),
mem_dc,
0, 0,
SRCCOPY);
::DeleteObject(mem_bitmap);
::DeleteDC(mem_dc);
}
DrawImage()封装实现
void nt_pb_ui_preview_wnd::DrawImage(HDC hdc, const CRect& rc_client)
{
ASSERT(hdc != NULL);
ASSERT(!rc_client.IsRectNull());
ASSERT(!rc_client.IsRectEmpty());
if ( !rgbx_image_ )
return;
if (rc_client.Width() < 100 || rc_client.Height() < 100)
return;
if (draw_api_ == nullptr)
return;
NT_PB_Image image;
memset(&image, 0, sizeof(image));
image.cb_size_ = sizeof(image);
image.format_ = NT_PB_E_IMAGE_FORMAT_RGB32;
image.width_ = rgbx_image_->width_;
image.height_ = rgbx_image_->height_;
image.timestamp_ = 0;
image.plane_[0] = rgbx_image_->data_.get();
image.stride_[0] = rgbx_image_->stride_;
image.plane_size_[0] = rgbx_image_->size_;
auto limit_w = rc_client.Width() - 8;
auto limit_h = rc_client.Height() - 8;
auto d_w = 0, d_h = 0;
if ( rgbx_image_->width_ <= limit_w && rgbx_image_->height_ <= limit_h )
{
d_w = rgbx_image_->width_;
d_h = rgbx_image_->height_;
}
else
{
CalScaleSize(limit_w, limit_h, rgbx_image_->width_, rgbx_image_->height_, d_w, d_h);
}
if ( d_w > 0 && d_h > 0 )
{
auto d_x = rc_client.Width()/2 - d_w/2;
auto d_y = rc_client.Height()/2 - d_h/2;
draw_api_->Draw(hdc, d_x, d_y,
d_w, d_h,
0, 0,
rgbx_image_->width_, rgbx_image_->height_,
&image);
}
}
调用StopPreview()即可。
void CSmartPublisherDemoDlg::OnBnClickedButtonStopPreview()
{
publisher_handle_count_--;
publisher_api_.StopPreview(publisher_handle_);
if (0 == publisher_handle_count_)
{
publisher_api_.Close(publisher_handle_);
publisher_handle_ = NULL;
}
btn_preview_.EnableWindow(TRUE);
btn_stop_preview_.EnableWindow(FALSE);
if (0 == publisher_handle_count_)
{
if (BST_CHECKED == btn_check_desktop_input_.GetCheck())
{
btn_choose_screen_region_.SetWindowTextW(L"选择屏幕区域");
}
btn_check_dxgi_screen_capturer_.EnableWindow(TRUE);
check_capture_layered_window_.EnableWindow(TRUE);
btn_check_wr_way_capture_window_.EnableWindow(TRUE);
btn_desktop_camera_switch_.SetWindowTextW(L"切换到摄像头");
btn_disable_image_watermark_.SetWindowTextW(L"停止水印");
btn_disable_camera_overlay_.SetWindowTextW(L"停止叠加摄像头");
btn_disable_desktop_overlay_.SetWindowTextW(L"停止叠加屏幕");
btn_check_desktop_camera_switch_.EnableWindow(TRUE);
btn_check_camera_overlay_to_desktop_.EnableWindow(TRUE);
btn_check_desktop_overlay_to_camera_.EnableWindow(TRUE);
btn_add_image_watermark_.EnableWindow(TRUE);
if (BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck()
|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck())
{
}
else
{
btn_check_desktop_input_.EnableWindow(TRUE);
btn_check_scale_desktop_.EnableWindow(TRUE);
edit_desktop_scale_.EnableWindow(TRUE);
btn_check_camera_input_.EnableWindow(TRUE);
btn_check_window_input_.EnableWindow(TRUE);
}
EnableAuidoInputControl();
}
ShowPreViewWindow(false);
}
感兴趣的开发者可自行尝试。
原创声明:本文系作者授权腾讯云开发者社区发表,未经许可,不得转载。
如有侵权,请联系 cloudcommunity@tencent.com 删除。
原创声明:本文系作者授权腾讯云开发者社区发表,未经许可,不得转载。
如有侵权,请联系 cloudcommunity@tencent.com 删除。