在redis中,当我们想要知道一个key的类型的时候,我们可以使用type命令 eg
127.0.0.1:6379> set a "123"
OK
127.0.0.1:6379> type a
string
如果这个key不存在的话,会返回none eg:
127.0.0.1:6379> type abcd
none
type命令实际返回的就是当前键的数据结构类型,它们分别是:
redis数据结构内部编码
我们 可以通过 object encoding
命令查询
eg:
127.0.0.1:6379> set hello "sss"
OK
127.0.0.1:6379> object encoding hello
"embstr"
127.0.0.1:6379> set hel "123"
OK
127.0.0.1:6379> object encoding hel
"int"
127.0.0.1:6379> set bigstr "dddddddddddfffffffffffdddddddddddddddddddddddddddddddddddddddddddsssssss"
OK
127.0.0.1:6379> object encoding bigstr
"raw"
从上面查询的结果我们可以看到,redis的string数据结构会根据输入的value不同使用不同的数据结构。 下面我们从源码(基于redis 5.0.5)来分析下 在redis中,的每个键值内部都是使用一个名字叫做 redisObject 这个 C语言结构体保存的,其代码如下:
typedef struct redisObject {
unsigned type:4;
unsigned encoding:4;
unsigned lru:LRU_BITS; /* LRU time (relative to global lru_clock) or
* LFU data (least significant 8 bits frequency
* and most significant 16 bits access time). */
int refcount;
void *ptr;
} robj;
/* Objects encoding. Some kind of objects like Strings and Hashes can be
* internally represented in multiple ways. The 'encoding' field of the object
* is set to one of this fields for this object. */
#define OBJ_ENCODING_RAW 0 /* Raw representation */
#define OBJ_ENCODING_INT 1 /* Encoded as integer */
#define OBJ_ENCODING_HT 2 /* Encoded as hash table */
#define OBJ_ENCODING_ZIPMAP 3 /* Encoded as zipmap */
#define OBJ_ENCODING_LINKEDLIST 4 /* No longer used: old list encoding. */
#define OBJ_ENCODING_ZIPLIST 5 /* Encoded as ziplist */
#define OBJ_ENCODING_INTSET 6 /* Encoded as intset */
#define OBJ_ENCODING_SKIPLIST 7 /* Encoded as skiplist */
#define OBJ_ENCODING_EMBSTR 8 /* Embedded sds string encoding */
#define OBJ_ENCODING_QUICKLIST 9 /* Encoded as linked list of ziplists */
#define OBJ_ENCODING_STREAM 10 /* Encoded as a radix tree of listpacks */
String类型的内部编码 在了解string类型的内部编码之前,我们先看下SDS:
SDS(简单动态字符串): 当你在阅读源码的时候,你可以很容易见到这个这个词。在代码里定义了5种SDS(源码在sds.h)
/* Note: sdshdr5 is never used, we just access the flags byte directly.
* However is here to document the layout of type 5 SDS strings. */
struct __attribute__ ((__packed__)) sdshdr5 {
unsigned char flags; /* 3 lsb of type, and 5 msb of string length */
char buf[];
};
struct __attribute__ ((__packed__)) sdshdr8 {
uint8_t len; /* used */
uint8_t alloc; /* excluding the header and null terminator */
unsigned char flags; /* 3 lsb of type, 5 unused bits */
char buf[];
};
struct __attribute__ ((__packed__)) sdshdr16 {
uint16_t len; /* used */
uint16_t alloc; /* excluding the header and null terminator */
unsigned char flags; /* 3 lsb of type, 5 unused bits */
char buf[];
};
struct __attribute__ ((__packed__)) sdshdr32 {
uint32_t len; /* used */
uint32_t alloc; /* excluding the header and null terminator */
unsigned char flags; /* 3 lsb of type, 5 unused bits */
char buf[];
};
struct __attribute__ ((__packed__)) sdshdr64 {
uint64_t len; /* used */
uint64_t alloc; /* excluding the header and null terminator */
unsigned char flags; /* 3 lsb of type, 5 unused bits */
char buf[];
};
从上面的代码片段中,我们可以看出每个struct内的变量都差不多
通过上面的一系列枯燥的铺垫,我们开始切入正题
当字符串键值的内容可以用一个64位有符号整型表示的时候,redis会将键值转换为long类型来存储,其对应的编码类型为:OBJ_ENCODING_INT
对于set hel "123"
命令,内存结构如下
Redis 启动时会预先建立 10000 个分别存储 0~9999 的 redisObject 变量作为共享对象,这就意味着如果 set字符串的键值在 0~10000 之间的话,则可以 直接指向共享对象 而不需要再建立新对象。
/* Check if we can represent this string as a long integer.
* Note that we are sure that a string larger than 20 chars is not
* representable as a 32 nor 64 bit integer. */
len = sdslen(s);
// 长度小于20 (64位有符号整型)
if (len <= 20 && string2l(s,len,&value)) {
/* This object is encodable as a long. Try to use a shared object.
* Note that we avoid using shared integers when maxmemory is used
* because every object needs to have a private LRU field for the LRU
* algorithm to work well. */
// 当value在[0,1000)的时候,使用字符串的共享策略
if ((server.maxmemory == 0 ||
!(server.maxmemory_policy & MAXMEMORY_FLAG_NO_SHARED_INTEGERS)) &&
value >= 0 &&
value < OBJ_SHARED_INTEGERS)
{
decrRefCount(o);
incrRefCount(shared.integers[value]);
return shared.integers[value];
} else {
if (o->encoding == OBJ_ENCODING_RAW) sdsfree(o->ptr);
o->encoding = OBJ_ENCODING_INT;
o->ptr = (void*) value;
return o;
}
}
Redis 在保存长度小于 44 字节的字符串时会采用 OBJ_ENCODING_EMBSTR 编码方式,源码如下(object.c
):
/* Create a string object with EMBSTR encoding if it is smaller than
* OBJ_ENCODING_EMBSTR_SIZE_LIMIT, otherwise the RAW encoding is
* used.
*
* The current limit of 44 is chosen so that the biggest string object
* we allocate as EMBSTR will still fit into the 64 byte arena of jemalloc. */
#define OBJ_ENCODING_EMBSTR_SIZE_LIMIT 44
robj *createStringObject(const char *ptr, size_t len) {
//字符串长度小于等于44的时候使用embstr编码格式,大于44的时候使用raw编码格式
if (len <= OBJ_ENCODING_EMBSTR_SIZE_LIMIT)
return createEmbeddedStringObject(ptr,len);
else
return createRawStringObject(ptr,len);
}
* Create a string object with encoding OBJ_ENCODING_EMBSTR, that is
* an object where the sds string is actually an unmodifiable string
* allocated in the same chunk as the object itself. */
robj *createEmbeddedStringObject(const char *ptr, size_t len) {
robj *o = zmalloc(sizeof(robj)+sizeof(struct sdshdr8)+len+1);
struct sdshdr8 *sh = (void*)(o+1);
o->type = OBJ_STRING;
o->encoding = OBJ_ENCODING_EMBSTR;
o->ptr = sh+1;
o->refcount = 1;
if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) {
o->lru = (LFUGetTimeInMinutes()<<8) | LFU_INIT_VAL;
} else {
o->lru = LRU_CLOCK();
}
sh->len = len;
sh->alloc = len;
sh->flags = SDS_TYPE_8;
if (ptr == SDS_NOINIT)
sh->buf[len] = '\0';
else if (ptr) {
memcpy(sh->buf,ptr,len);
sh->buf[len] = '\0';
} else {
memset(sh->buf,0,len+1);
}
return o;
}
指令 set hello “sss” 所设置的键值,其内存结构示意图如下:
通过上面的源码分析,当字符串键值的长度大于44的时候,redis会将键值的内部编码方式改为OBJ_ENCODING_RAW格式
/* Create a string object with encoding OBJ_ENCODING_RAW, that is a plain
* string object where o->ptr points to a proper sds string. */
robj *createRawStringObject(const char *ptr, size_t len) {
return createObject(OBJ_STRING, sdsnewlen(ptr,len));
}
/* ===================== Creation and parsing of objects ==================== */
robj *createObject(int type, void *ptr) {
robj *o = zmalloc(sizeof(*o));
o->type = type;
o->encoding = OBJ_ENCODING_RAW;
o->ptr = ptr;
o->refcount = 1;
/* Set the LRU to the current lruclock (minutes resolution), or
* alternatively the LFU counter. */
if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) {
o->lru = (LFUGetTimeInMinutes()<<8) | LFU_INIT_VAL;
} else {
o->lru = LRU_CLOCK();
}
return o;
}
与上面的 OBJ_ENCODING_EMBSTR 编码方式的不同之处在于 此时动态字符串 sds 的内存与其依赖的 redisObject 的内存不再连续了