我有一个dataframe (dataframe A),其中每一行都包含一些文本: df_A = structure(list(Text = c("To this end, we strongly supportThis is the type of text that I would like to cancel and keep only the other one.", row.names = c(NA, -3L)) 然后我有另一个从上面的dataframe A中提取的dataframe (dataframe B): df_B =
我的代码的问题是在我的public Text mytext中: MonoDevelop或Visual Studio找不到mytext.text的定义。我的代码不能编译。UnityEngine.SceneManagement;{ {
if (col.gameObject.tag == "Paddle&qu