Linux Socket循环是指在Linux操作系统下,使用Socket编程技术实现的一种客户端与服务器之间的持续通信机制。以下是对该问题的详细解答:
Socket:在计算机网络中,Socket是一种通信端点,用于实现不同主机间的进程间通信(IPC)。Linux下的Socket编程通常基于TCP/IP或UDP协议。
循环通信:指的是客户端与服务器之间建立连接后,可以持续不断地进行数据交换,直到一方主动断开连接。
TCP循环通信:
UDP循环通信:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int addrlen = sizeof(address);
// 创建socket文件描述符
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// 绑定socket
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(8080);
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// 监听连接
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
while (1) {
// 接受新连接
if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
char buffer[1024] = {0};
int valread = read(new_socket, buffer, 1024);
printf("Received: %s\n", buffer);
// 发送响应
send(new_socket, "Hello from server", strlen("Hello from server"), 0);
close(new_socket);
}
return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
int main() {
int sock = 0;
struct sockaddr_in serv_addr;
char *hello = "Hello from client";
char buffer[1024] = {0};
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
printf("\n Socket creation error \n");
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(8080);
// Convert IPv4 and IPv6 addresses from text to binary form
if(inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
printf("\nInvalid address/ Address not supported \n");
return -1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
printf("\nConnection Failed \n");
return -1;
}
send(sock, hello, strlen(hello), 0);
printf("Hello message sent\n");
int valread = read(sock, buffer, 1024);
printf("%s\n", buffer);
return 0;
}
1. 连接断开:
2. 数据丢失:
3. 性能瓶颈:
总之,Linux Socket循环通信是一种强大的网络编程技术,能够满足各种实时通信需求。通过合理的设计和优化,可以有效应对各种潜在问题。
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