我有一个Blazor服务器端页面,它包含以下内容:
@foreach (var s in OSTs)
{
    <div class="alert" style="height: 30px; background:@s.Color; color: @s.TextColor;">
        <div class="form-row">
            <div class="col-sm-3"><strong>@s.Stage</strong><br />@s.Description</div>
            <OpportunitiesStageDiv MyEditOst="@s" UpdateIt="AddOrEditStage"></OpportunitiesStageDiv>
            <div class="badge badge-primary" @onclick="() => MoveItUp(s)" style="cursor: pointer; width: 6rem;"><i class=" oi oi-arrow-top"></i> Move Up</div>
            <div class="badge badge-primary" @onclick="() => MoveItDown(s)" style="cursor: pointer; width: 6rem;"><i class="oi oi-arrow-bottom"></i> Move Down</div>
            <div class="badge badge-primary">@s.Id - @s.StageOrder</div>
        </div>
    </div>
}组件OpportunitiesStagesDiv如下:
<div class="badge badge-primary" @onclick="() => EditStage(MyEditOst.Id)" style="cursor: pointer; width: 6rem;">Edit Stage</div>
<Modal @ref="@EditModal">
    <Title>Edit Opportunity Stage</Title>
    <Body>
        <EditOpportunityStage EditOSt="@MyEditOst" Complete="AddOrEditStage"></EditOpportunityStage>
    </Body>
    <Footer>
        <button type="button" class="btn btn-secondary" data-dismiss="modal" @onclick="() => EditModal.Close()">Close</button>
    </Footer>
</Modal>
@code {
    [Parameter]
    public OpportunityStagesTemplate MyEditOst { get; set; }
    private Modal EditModal = new Modal();
    [Parameter]
    public EventCallback<int> UpdateIt { get; set; }
    protected override void OnInitialized()
    { 
        base.OnInitialized();
    }
    private void EditStage(int SId)
    {
        EditModal.Open();
    }
    private void AddOrEditStage(int Completed)
    {
        if (Completed == 99)
        {
        }
        EditModal.Close();
    }
}MoveItUp(s)和MoveItDown(s)是根据数据库查询中的order参数向上或向下移动foreach循环中的主要div元素的函数。这个可以完美地工作。奇怪的是,一旦DIV元素向上或向下移动,组件中的编辑功能@onclick="() => EditStage(MyEditOst.Id)"就会像前一个元素一样反映出来。
对于参考工作的MoveItUp和MoveItDown函数:
 private void MoveItUp(OpportunityStagesTemplate MyEditOst)
    {
        if (MyEditOst.StageOrder > 1)
        {
            OpportunitiesStagesTemplateGateway OSTGw = new OpportunitiesStagesTemplateGateway();
            OpportunityStagesTemplate PreviousOst = OSTGw.GetStageByOIdAndStageOrder(MyEditOst.OId, MyEditOst.StageOrder - 1);
            PreviousOst.StageOrder = MyEditOst.StageOrder;
            MyEditOst.StageOrder -= 1;
            OSTGw.UpdateOpportunityStage(PreviousOst);
            OSTGw.UpdateOpportunityStage(MyEditOst);
            ExecuteTheGetStages(LastId);
            StateHasChanged();
        }
    }
    private void MoveItDown(OpportunityStagesTemplate MyEditOst)
    {
        OpportunitiesStagesTemplateGateway OSTGw = new OpportunitiesStagesTemplateGateway();
        int ct = OSTGw.GetCountByOId(MyEditOst.OId);
        if (ct > MyEditOst.StageOrder)
        {
            OpportunityStagesTemplate NextOst = OSTGw.GetStageByOIdAndStageOrder(MyEditOst.OId, MyEditOst.StageOrder + 1);
            NextOst.StageOrder = MyEditOst.StageOrder;
            MyEditOst.StageOrder += 1;
            OSTGw.UpdateOpportunityStage(NextOst);
            OSTGw.UpdateOpportunityStage(MyEditOst);
            ExecuteTheGetStages(LastId);
            StateHasChanged();
        }
    }示例我有一个列表,如下所示:
<div 1 edit moveup movedown>
<div 2 edit moveup movedown>
<div 3 edit moveup movedown>当我向上移动一个分区时
<div 1 edit moveup movedown>
<div 3 edit moveup movedown>
<div 2 edit moveup movedown>然后单击div 3的第2行上的编辑,它将显示编辑,就好像是div 2一样。似乎组件仍然保留在渲染UI上的位置,就好像DIV 2在第二行,DIV 3仍然在第三行,尽管move up和move down功能已经更新了数据库,并且正确地更新了UI,以便在移动列表时按顺序显示列表。有什么建议吗?
下面是渲染的页面示例:
发布于 2020-10-09 03:00:28
在仔细阅读Microsoft LifeCycle文档之后,我找到了一个简单的解决方案。我发现如果使用:
protected override void OnParametersSet()
{
    ...
}我的模式上的编辑表单显示了正确的信息。OnParameterSet允许我更新任何本地组件变量,即使在OnInitialized()上提供它们的原始参数已经设置。
谢谢,我希望这个答案对大家都有帮助。
https://stackoverflow.com/questions/64268135
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