我们正在尝试构建类似于Instagram
摄像头屏幕的东西。即允许用户拍摄square
照片。在运行out时,我必须能够让用户在fullScreen
模式下看到相机。我们希望强制用户在portrait
模式下拍摄图像
获取相机可能的比率
我们正在计算从best
中获得的camera
比率
private Camera.Size getOptimalPreviewSize(List<Camera.Size> sizes, int w, int h) {
final double ASPECT_TOLERANCE = 0.1;
double targetRatio = (double) h / w;
if (sizes == null) {
return null;
}
Camera.Size optimalSize = null;
double minDiff = Double.MAX_VALUE;
int targetHeight = h;
for (Camera.Size size : sizes) {
double ratio = (double) size.width / size.height;
if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) {
continue;
}
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
if (optimalSize == null) {
minDiff = Double.MAX_VALUE;
for (Camera.Size size : sizes) {
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
}
return optimalSize;
}
把它变成全屏。
public FrameLayout setCameraLayout(int width, int height) {
float newProportion = (float) width / (float) height;
// Get the width of the screen
int screenWidth = this.customCameraActivity.getWindowManager().getDefaultDisplay()
.getWidth();
int screenHeight = this.customCameraActivity.getWindowManager().getDefaultDisplay()
.getHeight();
float screenProportion = (float) screenWidth / (float) screenHeight;
// Get the SurfaceView layout parameters
ViewGroup.MarginLayoutParams lp = (ViewGroup.MarginLayoutParams)preview.getLayoutParams();
if (newProportion > screenProportion) {
lp.width = screenWidth;
lp.height = (int) ((float) screenWidth / newProportion);
} else {
lp.width = (int) (newProportion * (float) screenHeight);
lp.height = screenHeight;
}
//calculate the amount that takes to make it full screen (in the `height` parameter)
float propHeight = screenHeight / lp.height;
//make it full screen(
lp.width = (int)(lp.width * propHeight);
lp.height = (int)(lp.height * propHeight);
frameLayout.setLayoutParams(lp);
return frameLayout;
}
setCameraLayout呼叫者
OnCreate
来自Activity
和and surfaceChanged
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
if (getHolder().getSurface() == null) {
return;
}
try {
cameraManager.getCamera().stopPreview();
} catch (Exception e) {
// tried to stop a non-existent preview
}
try {
Camera.Parameters cameraSettings = cameraManager.getCamera().getParameters();
cameraSettings.setPreviewSize(mPreviewSize.width, mPreviewSize.height);
this.cameraView.setCameraLayout(mPreviewSize.width, mPreviewSize.height);
cameraManager.getCamera().setParameters(cameraSettings);
cameraManager.getCamera().setPreviewDisplay(holder);
cameraManager.getCamera().startPreview();
} catch (Exception e) {
Log.d(TAG, "Error starting camera preview: " + e.getMessage());
}
}
目标
手机全屏摄像头预览。
问题所在
现在,我们得到的预览没有失真,这是好!和它有同样的height
以及phone
,这也是好!。但是! preview
的宽度比phone width
(当然的)要大,所以相机的中心不是在手机的中心。我们已经考虑过的可能的解决办法:
move
的布局左到负位置,使预览中心在屏幕的中心。crop
布局,并仅绘制new preview
的中心,这对phone screens
应该是可见的。有什么办法克服这个问题吗?
发布于 2015-04-05 10:48:45
通过设置SurfaceView的重力,我成功地实现了预览的中心:
FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(wid, hei);
lp.gravity = Gravity.CENTER;
mSv.setLayoutParams(lp);
代码片段是从这里中提取的,如果您有耐心对其进行解密,欢迎您使用该代码。我想我是在解决类似的问题(预览旋转,扭曲,适应/填充)
祝好运。
发布于 2015-04-07 12:30:53
如果我从代码片段中理解,那么每次用户更改方向或旋转相机时,您都在重新实例化摄像机。有什么理由这么做吗?
为什么不限制预览仅限于肖像和有一个旋转的叠加视图?我很确定其他人也是这样(Instagram,Snapchat等等)做。如果我能找到的话,我会用这个例子编辑。
https://stackoverflow.com/questions/29352406
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