The Game
Time Limit: 1000MS | Memory Limit: 10000K | |
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Total Submissions: 9808 | Accepted: 2989 |
Description
One morning, you wake up and think: "I am such a good programmer. Why not make some money?'' So you decide to write a computer game. The game takes place on a rectangular board consisting of w * h squares. Each square might or might not contain a game piece, as shown in the picture. One important aspect of the game is whether two game pieces can be connected by a path which satisfies the two following properties: It consists of straight segments, each one being either horizontal or vertical. It does not cross any other game pieces. (It is allowed that the path leaves the board temporarily.) Here is an example:
The game pieces at (1,3) and at (4, 4) can be connected. The game pieces at (2, 3) and (3, 4) cannot be connected; each path would cross at least one other game piece. The part of the game you have to write now is the one testing whether two game pieces can be connected according to the rules above.
Input
The input contains descriptions of several different game situations. The first line of each description contains two integers w and h (1 <= w,h <= 75), the width and the height of the board. The next h lines describe the contents of the board; each of these lines contains exactly w characters: a "X" if there is a game piece at this location, and a space if there is no game piece. Each description is followed by several lines containing four integers x1, y1, x2, y2 each satisfying 1 <= x1,x2 <= w, 1 <= y1,y2 <= h. These are the coordinates of two game pieces. (The upper left corner has the coordinates (1, 1).) These two game pieces will always be different. The list of pairs of game pieces for a board will be terminated by a line containing "0 0 0 0". The entire input is terminated by a test case starting with w=h=0. This test case should not be procesed.
Output
For each board, output the line "Board #n:", where n is the number of the board. Then, output one line for each pair of game pieces associated with the board description. Each of these lines has to start with "Pair m: ", where m is the number of the pair (starting the count with 1 for each board). Follow this by "ksegments.", where k is the minimum number of segments for a path connecting the two game pieces, or "impossible.", if it is not possible to connect the two game pieces as described above. Output a blank line after each board.
Sample Input
5 4
XXXXX
X X
XXX X
XXX
2 3 5 3
1 3 4 4
2 3 3 4
0 0 0 0
0 0
Sample Output
Board #1:
Pair 1: 4 segments.
Pair 2: 3 segments.
Pair 3: impossible.
Source
Mid-Central European Regional Contest 1999
检查了一个半小时的bug,一直WA掉,网上的测试数据一组组全部通过,就是代码过不去。
最后师父检查出来了,原来是map数组没有清零,留下当个教训吧。
以前做题都是用%s输入地图,就这一次用%c,以前不用初始化,但是用%c得初始化,因为前一次如果地图大的话,保存过的痕迹会影响下一次计算,因为这道题要在地图之外的一圈进行操作。
代码如下:
#include <cstdio>
#include <queue>
#include <cstring>
#include <algorithm>
using namespace std;
char map[88][88];
int vis[88][88];
int mx[4]={0,0,1,-1};
int my[4]={1,-1,0,0};
int stx,sty,endx,endy;
int ti; //需要的线段数
int w,h; //w为宽(x轴),h为高(y轴)
struct node
{
int x,y,time; //time为转弯次数
}a,b,c;
int check(int x,int y)
{
if (x<0 || x>w+1 || y<0 || y>h+1)
return 1; //返回1时则不能通过(此处不考虑撞墙的情况)
return 0;
}
int bfs()
{
queue<node>q;
a.x=stx;
a.y=sty;
a.time=0;
vis[stx][sty]=1;
q.push(a);
while (!q.empty())
{
a = q.front();
ti = a.time+1;
q.pop();
for (int i=0;i<4;i++)
{
b.x = a.x+mx[i];
b.y = a.y+my[i];
if (check (b.x,b.y))
continue;
while (1) //若该点合法,则按照此方向走下去
{
if (b.x == endx && b.y == endy)
return ti;
if (check (b.x,b.y) || map[b.x][b.y] == 'X')
break; //一直走直到结束或撞墙
if (!vis[b.x][b.y]) //如果此点已经扫描过,则跳过继续此方向扫描
{
c.x = b.x;
c.y = b.y;
c.time = ti;
q.push(c);
vis[c.x][c.y] = 1; //千万记得标记
}
b.x += mx[i];
b.y += my[i];
}
}
}
return -1;
}
int main()
{
int u = 1;
int ans;
while (~scanf ("%d %d",&w,&h) && (w||h))
{
memset (map,'0',sizeof(map));
getchar(); //吸收换行符
int num = 1;
printf ("Board #%d:\n",u++);
for (int i=1;i<=h;i++)
{
for (int j=1;j<=w;j++)
scanf ("%c",&map[j][i]);
getchar();
}
while (~scanf ("%d %d %d %d",&stx,&sty,&endx,&endy))
{
if (!stx && !sty && !endx && !endy)
break;
memset (vis,0,sizeof(vis));
ans = bfs();
printf("Pair %d: ",num++);
if(ans == -1)
puts("impossible.");
else
printf("%d segments.\n",ans);
}
printf ("\n");
}
return 0;
}