本文将为你介绍一个简单的图书馆管理系统,以代码示例方式呈现。
首先,让我们来了解一下图书馆管理系统中各个模块的功能。
Book 类
在图书馆管理系统中,Book
类代表着图书对象。它具有以下属性:
title
:图书标题author
:作者名字isAvailable
:可借状态Book
类提供了构造函数和多个成员函数用于获取和设置图书属性,并能够将图书信息显示到控制台。
Library 类
图书馆被表示为 Library
类,其中包含以下内容:
books
:保存所有图书的向量容器Library
类提供了一组操作函数,用于对图书馆进行管理:
addBook
:向图书馆添加新的图书。borrowBook
:借阅指定标题的图书。returnBook
:归还指定标题的图书。displayAllBooks
:显示图书馆中所有图书的信息。文件操作函数
为了封装文件操作,本系统提供了两个函数:
readDataFromFile
:从指定文件中读取数据,并返回一个保存每行数据的字符串向量。appendDataToFile
:将给定的数据追加到指定文件的末尾。这些函数使得可以方便地将数据保存到文件中并从文件读取数据。
主函数
在 main
函数中,我们创建了一个 Library
对象作为图书馆实例。然后使用 readDataFromFile
函数读取之前的操作记录,并将图书添加到图书馆。
接下来,通过一个循环菜单实现与用户的交互。以下是提供的选项:
通过这个简单的图书馆管理系统,你可以轻松地添加、借阅和归还图书,并且能保存相关的操作记录。此外,你还可以方便地查看图书馆中所有图书的详细信息。
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
using namespace std;
// Book类表示图书对象
class Book {
private:
string title; // 图书标题
string author; // 作者
bool isAvailable; // 可借状态
public:
Book(const string& title, const string& author)
: title(title), author(author), isAvailable(true) {}
string getTitle() const { return title; } // 获取图书标题
string getAuthor() const { return author; } // 获取作者
bool getAvailability() const { return isAvailable; } // 获取可借状态
void setAvailability(bool availability) { isAvailable = availability; } // 设置可借状态
// 输出图书信息到控制台
void display() const {
cout << "Title: " << title << endl;
cout << "Author: " << author << endl;
string availability = isAvailable ? "Available" : "Not Available";
cout << "Availability: " << availability << endl;
}
};
// Library类表示整个图书馆
class Library {
private:
vector<Book> books; // 图书集合
public:
// 添加图书到图书馆
void addBook(const Book& book) {
books.push_back(book);
}
// 借阅图书
void borrowBook(const string& title) {
for (auto& book : books) {
if (book.getTitle() == title && book.getAvailability()) {
book.setAvailability(false);
break;
}
}
}
// 归还图书
void returnBook(const string& title) {
for (auto& book : books) {
if (book.getTitle() == title && !book.getAvailability()) {
book.setAvailability(true);
break;
}
}
}
// 显示所有图书信息
void displayAllBooks() const {
for (const auto& book : books) {
book.display();
cout << endl;
}
}
};
// 从文件中读取数据
vector<string> readDataFromFile(const string& filename) {
ifstream file(filename); // 打开文件流
vector<string> data;
if (file.is_open()) {
string line;
while (getline(file, line)) { // 逐行读取文件内容
data.push_back(line);
}
file.close(); // 关闭文件流
}
return data;
}
// 将数据追加到文件末尾
void appendDataToFile(const string& filename, const string& data) {
ofstream file(filename, ios::app); // 打开文件流,并将写入位置设为文件末尾
if (file.is_open()) {
file << data << endl; // 写入数据
file.close(); // 关闭文件流
}
}
int main() {
Library library; // 创建 Library 对象
vector<string> previousData = readDataFromFile("library.txt"); // 读取之前的操作记录
// 添加之前的图书到图书馆
for (const auto& line : previousData) {
istringstream iss(line); // 将每行数据拆分为标题和作者
string title, author;
getline(iss, title, ',');
getline(iss, author);
library.addBook(Book(title, author));
}
int choice;
while (true) {
cout << "Library Management System" << endl;
cout << "1. Add Book" << endl;
cout << "2. Borrow Book" << endl;
cout << "3. Return Book" << endl;
cout << "4. Display All Books" << endl;
cout << "5. Exit" << endl;
cout << "Enter your choice: ";
cin >> choice;
switch (choice) {
case 1: {
cout << "Enter book title: ";
cin.ignore(); // 忽略之前的输入缓冲区
string title;
getline(cin, title);
cout << "Enter author name: ";
string author;
getline(cin, author);
library.addBook(Book(title, author));
appendDataToFile("library.txt", "Added Book - Title: " + title + ", Author: " + author);
break;
}
case 2: {
cout << "Enter book title to borrow: ";
cin.ignore();
string title;
getline(cin, title);
library.borrowBook(title);
appendDataToFile("library.txt", "Borrowed Book - Title: " + title);
break;
}
case 3: {
cout << "Enter book title to return: ";
cin.ignore();
string title;
getline(cin, title);
library.returnBook(title);
appendDataToFile("library.txt", "Returned Book - Title: " + title);
break;
}
case 4:
library.displayAllBooks();
break;
case 5:
return 0;
default:
cout << "Invalid choice. Please try again." << endl;
}
cout << endl;
}
}
运行结果:
Library Management System
1. Add Book
2. Borrow Book
3. Return Book
4. Display All Books
5. Exit
Enter your choice: 1
Enter book title: Harry Potter and the Philosopher's Stone
Enter author name: J.K. Rowling
Library Management System
1. Add Book
2. Borrow Book
3. Return Book
4. Display All Books
5. Exit
Enter your choice: 1
Enter book title: To Kill a Mockingbird
Enter author name: Harper Lee
Library Management System
1. Add Book
2. Borrow Book
3. Return Book
4. Display All Books
5. Exit
Enter your choice: 2
Enter book title to borrow: To Kill a Mockingbird
Library Management System
1. Add Book
2. Borrow Book
3. Return Book
4. Display All Books
5. Exit
Enter your choice: 4
Title: Harry Potter and the Philosopher's Stone
Author: J.K. Rowling
Availability: Available
Title: To Kill a Mockingbird
Author: Harper Lee
Availability: Not Available
Library Management System
1. Add Book
2. Borrow Book
3. Return Book
4. Display All Books
5. Exit
Enter your choice: 3
Enter book title to return: To Kill a Mockingbird
Library Management System
1. Add Book
2. Borrow Book
3. Return Book
4. Display All Books
5. Exit
Enter your choice: 4
Title: Harry Potter and the Philosopher's Stone
Author: J.K. Rowling
Availability: Available
Title: To Kill a Mockingbird
Author: Harper Lee
Availability: Available
Library Management System
1. Add Book
2. Borrow Book
3. Return Book
4. Display All Books
5. Exit
Enter your choice: 5