通过内存共享(MemoryMappedFiles
)实现进程间的数据共享与传递。
可以通过对数据的序列化来实现复杂数据的共享与传递
using System;using System.Collections.Generic;using System.IO;using System.IO.MemoryMappedFiles;using System.Linq;using System.Text;using System.Threading;using System.Threading.Tasks;
namespace Utils{ /// <summary> /// 用于进程间通过内存共享数据 /// </summary> public class MemoryShare { #region static
private static readonly object LockHelper = new object(); private static volatile Dictionary<string,MemoryShare> _memoryMapNames = new Dictionary<string, MemoryShare>();
/// <summary> /// 使用指定的<see cref="memoryMapName"/>创建或获取一个<see cref="MemoryShare"/> /// </summary> /// <param name="memoryMapName">内存文件页名称</param> /// <param name="memoryCapacity">内存页容量大小(byte)</param> public static MemoryShare Create(string memoryMapName, long memoryCapacity = 1024) { if (string.IsNullOrWhiteSpace(memoryMapName)) { throw new ArgumentNullException(nameof(memoryMapName)); } // ReSharper disable once InconsistentlySynchronizedField if (!_memoryMapNames.ContainsKey(memoryMapName)) { lock (LockHelper) { if (!_memoryMapNames.ContainsKey(memoryMapName)) { var memoryShare = new MemoryShare(memoryMapName, memoryCapacity); _memoryMapNames.Add(memoryMapName, memoryShare); } } } // ReSharper disable once InconsistentlySynchronizedField return _memoryMapNames[memoryMapName]; }
#endregion
#region private
private readonly MemoryMappedFile _memoryMappedFile; private readonly Mutex _mutex;
private MemoryShare(string memoryMapName, long memoryCapacity) { _memoryMappedFile = MemoryMappedFile.CreateOrOpen(memoryMapName, memoryCapacity, MemoryMappedFileAccess.ReadWrite); _mutex = new Mutex(false, $"{memoryMapName}_memoryshare_mutex", out bool mutexCreated); }
#endregion
#region public
/// <summary> /// 将<see cref="value"/>写入共享内存中(将覆盖现有的) /// </summary> /// <param name="value">要写入共享内存中的内容,为空不写入</param> public void Write(string value) { if (string.IsNullOrWhiteSpace(value)) { return; }
try { _mutex.WaitOne(); using (MemoryMappedViewStream stream = _memoryMappedFile.CreateViewStream()) { using (var writer = new BinaryWriter(stream)) { writer.Write(value); } } } finally { _mutex.ReleaseMutex(); } }
/// <summary> /// 读取共享内存中的内容 /// </summary> /// <returns></returns> public string Read() { string result;
try { _mutex.WaitOne(); using (MemoryMappedViewStream stream = _memoryMappedFile.CreateViewStream()) { using (var reader = new BinaryReader(stream)) { result = reader.ReadString(); } } } finally { _mutex.ReleaseMutex(); }
return result; }
public void Clear() { try { _mutex.WaitOne(); using (MemoryMappedViewStream stream = _memoryMappedFile.CreateViewStream()) { using (var writer = new BinaryWriter(stream)) { writer.Write(string.Empty); } } } finally { _mutex.ReleaseMutex(); } }
#endregion
}
}
参考资料
原文链接: https://cloud.tencent.com/developer/article/2481442
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