Gesture current = EasyTouch.current;
//当前手势的类型(On_TouchStart...)
EasyTouch.EvtType currentGestureType = current.type;
//当前选择到的物体
GameObject currentPick = current.pickedObject; private void Start()
{
EasyTouch.On_SimpleTap += Skode_Tap;
}
void Skode_Tap(Gesture gesture)
{
Debug.Log(gesture.GetCurrentPickedObject(0, false));
Debug.Log(gesture.pickedObject);
}Debug.Log(EasyTouch.GetCurrentPickedUIElement(0, false));
Debug.Log(EasyTouch.current.GetGesture().pickedUIElement);大家还有什么问题,欢迎在下方留言!