
大家好,又见面了,我是你们的朋友全栈君。
原地址路径:https://www.cnblogs.com/personblog/archive/2019/10/09/11640801.html
Parallel.ForEach相对于foreach是多线程,并行操作;foreach是单线程循环操作。
static void Main(string[] args)
        {
            Console.WriteLine("Hello World!");
            List<UserInfo> lst = new List<UserInfo> { };
            UserInfo[] array = new UserInfo[] {};
            for (int i = 1; i <= 10; i++)
            {
                lst.Add(new UserInfo { Age=new Random().Next(1,10),Id=Guid.NewGuid()});
            }
            foreach (var item in lst)
            {
                Console.WriteLine("循环更改前的值:"+item.Id+","+item.Age+","+item.Uname);
            }
            array = lst.ToArray();
            //注意Parallel.ForEach 里面传的是数组, MaxDegreeOfParallelism = Environment.ProcessorCount指的是系统有几个cpu就使用几个cpu
            ParallelLoopResult result = Parallel.ForEach(array, new ParallelOptions { MaxDegreeOfParallelism = Environment.ProcessorCount },item =>
            {
                item.Uname = "张" + item.Age;
              
            });
            foreach (var item in array)
            {
                Console.WriteLine("循环更改后的值:" + item.Id + "," + item.Age + "," + item.Uname);
            }
            Console.ReadKey();
        }public class UserInfo
    {
        public Guid Id { get; set; }
        public Int32 Age { get; set; }
        public String Uname { get; set; }
    }发布者:全栈程序员栈长,转载请注明出处:https://javaforall.cn/161824.html原文链接:https://javaforall.cn