先看用例源码:
#include <stdio.h>
#include <stdlib.h>
#include <uv.h>
uv_loop_t *loop;
const char *command;
void run_command(uv_fs_event_t *handle, const char *filename, int events, int status) {
char path[1024];
size_t size = 1023;
// Does not handle error if path is longer than 1023.
uv_fs_event_getpath(handle, path, &size);
path[size] = '\0';
fprintf(stderr, "Change detected in %s: ", path);
if (events & UV_RENAME)
fprintf(stderr, "renamed");
if (events & UV_CHANGE)
fprintf(stderr, "changed");
fprintf(stderr, " %s\n", filename ? filename : "");
system(command);
}
int main(int argc, char **argv) {
if (argc <= 2) {
fprintf(stderr, "Usage: %s <command> <file1> [file2 ...]\n", argv[0]);
return 1;
}
loop = uv_default_loop();
command = argv[1];
while (argc-- > 2) {
fprintf(stderr, "Adding watch on %s\n", argv[argc]);
uv_fs_event_t *fs_event_req = malloc(sizeof(uv_fs_event_t));
uv_fs_event_init(loop, fs_event_req);
// The recursive flag watches subdirectories too.
uv_fs_event_start(fs_event_req, run_command, argv[argc], UV_FS_EVENT_RECURSIVE);
}
return uv_run(loop, UV_RUN_DEFAULT);
}
主要功能描述如下:
逐个监听 参数中 文件路径指定的文件 在有文件改变事情发生后 执行回调
struct uv_fs_event_s {
UV_HANDLE_FIELDS
/* private */
char* path;
UV_FS_EVENT_PRIVATE_FIELDS
};
#define UV_HANDLE_FIELDS \
/* public */ \
void* data; \
/* read-only */ \
uv_loop_t* loop; \
uv_handle_type type; \
/* private */ \
uv_close_cb close_cb; \
void* handle_queue[2]; \
union { \
int fd; \
void* reserved[4]; \
} u; \
UV_HANDLE_PRIVATE_FIELDS \
#define UV_HANDLE_PRIVATE_FIELDS \
uv_handle_t* next_closing; \
unsigned int flags; \
#define UV_FS_EVENT_PRIVATE_FIELDS \
uv_fs_event_cb cb; \
UV_PLATFORM_FS_EVENT_FIELDS \
#define UV_PLATFORM_FS_EVENT_FIELDS \
void* watchers[2]; \
int wd; \
可以看到 fs_event_s 也是由基础的handler和一个path 以及 它独有的字段组成
int uv_fs_event_init(uv_loop_t* loop, uv_fs_event_t* handle) {
uv__handle_init(loop, (uv_handle_t*)handle, UV_FS_EVENT);
return 0;
}
#define uv__handle_init(loop_, h, type_) \
do { \
(h)->loop = (loop_); \
(h)->type = (type_); \
(h)->flags = UV_HANDLE_REF; /* Ref the loop when active. */ \
QUEUE_INSERT_TAIL(&(loop_)->handle_queue, &(h)->handle_queue); \
uv__handle_platform_init(h); \
} \
while (0)
init的过程就是一个普通handler的init过程
struct watcher_list {
RB_ENTRY(watcher_list) entry;
QUEUE watchers;
int iterating;
char* path;
int wd;
};
struct watcher_root {
struct watcher_list* rbh_root;
};
#define CAST(p) ((struct watcher_root*)(p))
static int compare_watchers(const struct watcher_list* a,
const struct watcher_list* b) {
if (a->wd < b->wd) return -1;
if (a->wd > b->wd) return 1;
return 0;
}
RB_GENERATE_STATIC(watcher_root, watcher_list, entry, compare_watchers)
以上代码生成了fd wathcer的红黑树 因为需要根据wd查询某个watcher已经存在了 红黑树查找效率比较高
int uv_fs_event_start(uv_fs_event_t* handle,
uv_fs_event_cb cb,
const char* path,
unsigned int flags) {
struct watcher_list* w;
size_t len;
int events;
int err;
int wd;
if (uv__is_active(handle))
return UV_EINVAL;
// 初始化linux下 inotify_init1创造的文件监听fd 绑定对应io 回调 激活对应的 loop->inotify_read_watche
err = init_inotify(handle->loop);
if (err)
return err;
events = IN_ATTRIB
| IN_CREATE
| IN_MODIFY
| IN_DELETE
| IN_DELETE_SELF
| IN_MOVE_SELF
| IN_MOVED_FROM
| IN_MOVED_TO;
// 监听fd上指定的事件
wd = inotify_add_watch(handle->loop->inotify_fd, path, events);
if (wd == -1)
return UV__ERR(errno);
// 红黑树查找是否之前已经插入过了 因为一个 wd对应的 wathcer可以绑定多个handle
w = find_watcher(handle->loop, wd);
if (w)
goto no_insert;
len = strlen(path) + 1;
w = uv__malloc(sizeof(*w) + len);
if (w == NULL)
return UV_ENOMEM;
w->wd = wd;
// 这一行代码很有意思 大家细品 w地址+1 指针偏移量刚好跨过 wathcer 结构体到达 存放path的位置 实在是秒啊
w->path = memcpy(w + 1, path, len);
QUEUE_INIT(&w->watchers);
w->iterating = 0;
// 插入新的watche
RB_INSERT(watcher_root, CAST(&handle->loop->inotify_watchers), w);
no_insert:
// 激活handle
uv__handle_start(handle);
QUEUE_INSERT_TAIL(&w->watchers, &handle->watchers);
// 绑定关键信息
handle->path = w->path;
handle->cb = cb;
handle->wd = wd;
return 0;
}
static int init_inotify(uv_loop_t* loop) {
int fd;
if (loop->inotify_fd != -1)
return 0;
fd = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
if (fd < 0)
return UV__ERR(errno);
loop->inotify_fd = fd;
uv__io_init(&loop->inotify_read_watcher, uv__inotify_read, loop->inotify_fd);
uv__io_start(loop, &loop->inotify_read_watcher, POLLIN);
return 0;
}
绑定fd io可读事件回调 uv__inotify_read
当有文件改变的事件触发时 函数执行:
// 红黑树中根据 wd 查找对应的watche
static struct watcher_list* find_watcher(uv_loop_t* loop, int wd) {
struct watcher_list w;
w.wd = wd;
return RB_FIND(watcher_root, CAST(&loop->inotify_watchers), &w);
}
// 如果watcher的观察者数组没有了 就可以把它从红黑树中移除了 同时把它从文件监听fd中移除
static void maybe_free_watcher_list(struct watcher_list* w, uv_loop_t* loop) {
/* if the watcher_list->watchers is being iterated over, we can't free it. */
if ((!w->iterating) && QUEUE_EMPTY(&w->watchers)) {
/* No watchers left for this path. Clean up. */
RB_REMOVE(watcher_root, CAST(&loop->inotify_watchers), w);
inotify_rm_watch(loop->inotify_fd, w->wd);
uv__free(w);
}
}
static void uv__inotify_read(uv_loop_t* loop,
uv__io_t* dummy,
unsigned int events) {
const struct inotify_event* e;
struct watcher_list* w;
uv_fs_event_t* h;
QUEUE queue;
QUEUE* q;
const char* path;
ssize_t size;
const char *p;
/* needs to be large enough for sizeof(inotify_event) + strlen(path) */
char buf[4096];
while (1) {
do
size = read(loop->inotify_fd, buf, sizeof(buf));
while (size == -1 && errno == EINTR);
if (size == -1) {
assert(errno == EAGAIN || errno == EWOULDBLOCK);
break;
}
assert(size > 0); /* pre-2.6.21 thing, size=0 == read buffer too small */
/* Now we have one or more inotify_event structs. */
for (p = buf; p < buf + size; p += sizeof(*e) + e->len) {
e = (const struct inotify_event*) p;
events = 0;
if (e->mask & (IN_ATTRIB|IN_MODIFY))
events |= UV_CHANGE;
if (e->mask & ~(IN_ATTRIB|IN_MODIFY))
events |= UV_RENAME;
w = find_watcher(loop, e->wd);
if (w == NULL)
continue; /* Stale event, no watchers left. */
/* inotify does not return the filename when monitoring a single file
* for modifications. Repurpose the filename for API compatibility.
* I'm not convinced this is a good thing, maybe it should go.
*/
path = e->len ? (const char*) (e + 1) : uv__basename_r(w->path);
/* We're about to iterate over the queue and call user's callbacks.
* What can go wrong?
* A callback could call uv_fs_event_stop()
* and the queue can change under our feet.
* So, we use QUEUE_MOVE() trick to safely iterate over the queue.
* And we don't free the watcher_list until we're done iterating.
*
* First,
* tell uv_fs_event_stop() (that could be called from a user's callback)
* not to free watcher_list.
*/
// 开始着手处理这个wd对应的观察者上所有watchers
w->iterating = 1;
QUEUE_MOVE(&w->watchers, &queue);
while (!QUEUE_EMPTY(&queue)) {
q = QUEUE_HEAD(&queue);
h = QUEUE_DATA(q, uv_fs_event_t, watchers);
QUEUE_REMOVE(q);
QUEUE_INSERT_TAIL(&w->watchers, q);
// 执行用户回调
h->cb(h, path, events, 0);
}
/* done iterating, time to (maybe) free empty watcher_list */
w->iterating = 0;
maybe_free_watcher_list(w, loop);
}
}
}
总结: 核心概念在于调用 init_inotify inotify_add_watch 来监听指定path;然后需要高效根据事件中返回的wd字段查找对应的观察者,红黑树这时候起作用了;动态删除和查找,它都很高效。
原创声明:本文系作者授权腾讯云开发者社区发表,未经许可,不得转载。
如有侵权,请联系 cloudcommunity@tencent.com 删除。
原创声明:本文系作者授权腾讯云开发者社区发表,未经许可,不得转载。
如有侵权,请联系 cloudcommunity@tencent.com 删除。