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本文出自 AWeiLoveAndroid的博客
【前言】过年回家忙着干活,忙着给亲戚的孩子发红包,好累,忙里偷闲打开studio看了一下v4包,之前看过几个类,这次是每个类都看了一下,原来Android的v4包的源码也有一些是写的不是那么友好的,还有很多改善空间。
下面就拿其中的android.support.v4.text
这个包里面的 TextUtilsCompat
和 TextUtilsCompatJellybeanMr1
这两个类来做一个具体讲解。
一、首先看一下Androidv4包下面的
TextUtilsCompat
和TextUtilsCompatJellybeanMr1
源码:
public final class TextUtilsCompat {
private static class TextUtilsCompatImpl {
TextUtilsCompatImpl() {
}
@NonNull
public String htmlEncode(@NonNull String s) {
StringBuilder sb = new StringBuilder();
char c;
for (int i = 0; i < s.length(); i++) {
c = s.charAt(i);
switch (c) {
case '<':
sb.append("<"); //$NON-NLS-1$
break;
case '>':
sb.append(">"); //$NON-NLS-1$
break;
case '&':
sb.append("&"); //$NON-NLS-1$
break;
case '\'':
//http://www.w3.org/TR/xhtml1
// The named character reference ' (the apostrophe, U+0027) was
// introduced in XML 1.0 but does not appear in HTML. Authors should
// therefore use ' instead of ' to work as expected in HTML 4
// user agents.
sb.append("'"); //$NON-NLS-1$
break;
case '"':
sb.append("""); //$NON-NLS-1$
break;
default:
sb.append(c);
}
}
return sb.toString();
}
public int getLayoutDirectionFromLocale(@Nullable Locale locale) {
if (locale != null && !locale.equals(ROOT)) {
final String scriptSubtag = ICUCompat.maximizeAndGetScript(locale);
if (scriptSubtag == null) return getLayoutDirectionFromFirstChar(locale);
// This is intentionally limited to Arabic and Hebrew scripts, since older
// versions of Android platform only considered those scripts to be right-to-left.
if (scriptSubtag.equalsIgnoreCase(ARAB_SCRIPT_SUBTAG) ||
scriptSubtag.equalsIgnoreCase(HEBR_SCRIPT_SUBTAG)) {
return ViewCompat.LAYOUT_DIRECTION_RTL;
}
}
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
/**
* Fallback algorithm to detect the locale direction. Rely on the first char of the
* localized locale name. This will not work if the localized locale name is in English
* (this is the case for ICU 4.4 and "Urdu" script)
*
* @param locale
* @return the layout direction. This may be one of:
* {@link ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
private static int getLayoutDirectionFromFirstChar(@NonNull Locale locale) {
switch(Character.getDirectionality(locale.getDisplayName(locale).charAt(0))) {
case Character.DIRECTIONALITY_RIGHT_TO_LEFT:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_ARABIC:
return ViewCompat.LAYOUT_DIRECTION_RTL;
case Character.DIRECTIONALITY_LEFT_TO_RIGHT:
default:
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
}
}
private static class TextUtilsCompatJellybeanMr1Impl extends TextUtilsCompatImpl {
TextUtilsCompatJellybeanMr1Impl() {
}
@Override
@NonNull
public String htmlEncode(@NonNull String s) {
return TextUtilsCompatJellybeanMr1.htmlEncode(s);
}
@Override
public int getLayoutDirectionFromLocale(@Nullable Locale locale) {
return TextUtilsCompatJellybeanMr1.getLayoutDirectionFromLocale(locale);
}
}
private static final TextUtilsCompatImpl IMPL;
static {
final int version = Build.VERSION.SDK_INT;
if (version >= 17) { // JellyBean MR1
IMPL = new TextUtilsCompatJellybeanMr1Impl();
} else {
IMPL = new TextUtilsCompatImpl();
}
}
/**
* Html-encode the string.
* @param s the string to be encoded
* @return the encoded string
*/
@NonNull
public static String htmlEncode(@NonNull String s) {
return IMPL.htmlEncode(s);
}
/**
* Return the layout direction for a given Locale
*
* @param locale the Locale for which we want the layout direction. Can be null.
* @return the layout direction. This may be one of:
* {@link ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
public static int getLayoutDirectionFromLocale(@Nullable Locale locale) {
return IMPL.getLayoutDirectionFromLocale(locale);
}
public static final Locale ROOT = new Locale("", "");
static String ARAB_SCRIPT_SUBTAG = "Arab";
static String HEBR_SCRIPT_SUBTAG = "Hebr";
private TextUtilsCompat() {}
}
/**
* Jellybean MR1 - specific TextUtils API access.
*/
@RequiresApi(17)
@TargetApi(17)
class TextUtilsCompatJellybeanMr1 {
@NonNull
public static String htmlEncode(@NonNull String s) {
return TextUtils.htmlEncode(s);
}
public static int getLayoutDirectionFromLocale(@Nullable Locale locale) {
return TextUtils.getLayoutDirectionFromLocale(locale);
}
}
二、分析一下以上源码的一些需要改进的问题(仅个人理解,如有不同意见,欢迎提出):
通过以上源码来看,看起来确实有点不是很舒服。
/**
* 格式化之后的TextUtilsCompat类
*/
public class TextUtilsCompat {
private static final TextUtilsCompatImpl IMPL;
public static final Locale ROOT = new Locale("", "");
static String ARAB_SCRIPT_SUBTAG = "Arab";
static String HEBR_SCRIPT_SUBTAG = "Hebr";
private TextUtilsCompat() {}
static {
final int version = Build.VERSION.SDK_INT;
if (version >= 17) { // JellyBean MR1
IMPL = new TextUtilsCompatJellybeanMr1Impl();
} else {
IMPL = new TextUtilsCompatImpl();
}
}
/**
* Html-encode the string.
* @param s the string to be encoded
* @return the encoded string
*/
@NonNull
public static String htmlEncode(@NonNull String s) {
return IMPL.htmlEncode(s);
}
/**
* Return the layout direction for a given Locale
*
* @param locale the Locale for which we want the layout direction. Can be null.
* @return the layout direction. This may be one of:
* {@link ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
public static int getLayoutDirectionFromLocale(@Nullable Locale locale) {
return IMPL.getLayoutDirectionFromLocale(locale);
}
private static class TextUtilsCompatImpl {
TextUtilsCompatImpl() {}
@NonNull
public String htmlEncode(@NonNull String s) {
StringBuilder sb = new StringBuilder();
char c;
for (int i = 0; i < s.length(); i++) {
c = s.charAt(i);
switch (c) {
case '<':
sb.append("<"); //$NON-NLS-1$
break;
case '>':
sb.append(">"); //$NON-NLS-1$
break;
case '&':
sb.append("&"); //$NON-NLS-1$
break;
case '\'':
//http://www.w3.org/TR/xhtml1
// The named character reference ' (the apostrophe, U+0027) was
// introduced in XML 1.0 but does not appear in HTML. Authors should
// therefore use ' instead of ' to work as expected in HTML 4
// user agents.
sb.append("'"); //$NON-NLS-1$
break;
case '"':
sb.append("""); //$NON-NLS-1$
break;
default:
sb.append(c);
}
}
return sb.toString();
}
public int getLayoutDirectionFromLocale(@Nullable Locale locale) {
if (locale != null && !locale.equals(ROOT)) {
final String scriptSubtag = ICUCompat.maximizeAndGetScript(locale);
if (scriptSubtag == null) {
return getLayoutDirectionFromFirstChar(locale);
}
// This is intentionally limited to Arabic and Hebrew scripts, since older
// versions of Android platform only considered those scripts to be right-to-left.
if (scriptSubtag.equalsIgnoreCase(ARAB_SCRIPT_SUBTAG) ||
scriptSubtag.equalsIgnoreCase(HEBR_SCRIPT_SUBTAG)) {
return ViewCompat.LAYOUT_DIRECTION_RTL;
}
}
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
/**
* Fallback algorithm to detect the locale direction. Rely on the first char of the
* localized locale name. This will not work if the localized locale name is in English
* (this is the case for ICU 4.4 and "Urdu" script)
*
* @param locale
* @return the layout direction. This may be one of:
* {@link ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
private static int getLayoutDirectionFromFirstChar(@NonNull Locale locale) {
switch(Character.getDirectionality(locale.getDisplayName(locale).charAt(0))) {
case Character.DIRECTIONALITY_RIGHT_TO_LEFT:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_ARABIC:
return ViewCompat.LAYOUT_DIRECTION_RTL;
case Character.DIRECTIONALITY_LEFT_TO_RIGHT:
default:
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
}
}
private static class TextUtilsCompatJellybeanMr1Impl extends TextUtilsCompatImpl {
TextUtilsCompatJellybeanMr1Impl() {
}
@Override
@NonNull
public String htmlEncode(@NonNull String s) {
return TextUtilsCompatJellybeanMr1.htmlEncode(s);
}
@Override
public int getLayoutDirectionFromLocale(@Nullable Locale locale) {
return TextUtilsCompatJellybeanMr1.getLayoutDirectionFromLocale(locale);
}
}
}
TextUtilsCompatImpl
,一个是TextUtilsCompatJellybeanMr1Impl
,TextUtilsCompatJellybeanMr1Impl
是继承自TextUtilsCompatImpl
的。htmlEncode
方法和 getLayoutDirectionFromLocale
方法。静态代码块里面通过TextUtilsCompatImpl IMPL这个常量来判断,当api大于17用TextUtilsCompatJellybeanMr1Impl,否则用TextUtilsCompatImpl,然后htmlEncode方法调用了对应内部类里面的htmlEncode方法,getLayoutDirectionFromLocale调用了对应内部类里面的getLayoutDirectionFromLocale方法。
htmlEncode
方法和 getLayoutDirectionFromLocale
方法,看看它们的区别。(1)TextUtilsCompatJellybeanMr1Impl这个内部类的方法解析:
htmlEncode(@NonNull String s)
方法 返回的是:TextUtilsCompatJellybeanMr1.htmlEncode(s); ==> 调用了TextUtils.htmlEncode(s);
getLayoutDirectionFromLocale(@Nullable Locale locale)
方法返回的是:TextUtilsCompatJellybeanMr1.getLayoutDirectionFromLocale(locale); ==> 调用了TextUtils.getLayoutDirectionFromLocale(locale);
(2)TextUtilsCompatImpl这个内部类的方法解析:
htmlEncode(@NonNull String s)
方法 返回的是:在这个方法内部写了一遍,跟TextUtils.htmlEncode(s);方法里面的一模一样。
getLayoutDirectionFromLocale(@Nullable Locale locale)
方法返回的是:重新写了一遍,这个方法是真正有所区别的地方。
三、根据我做过项目用到的MVP的开发模式,我把共同的htmlEncode方法和getLayoutDirectionFromLocale方法抽取出一个接口,然后分别用两个实现类去实现接口,然后用TextUtilsCompat这个类去判断调用哪个实现类的方法,这样看起来更直观一些。具体步骤如下:
/**
* 抽取公用的接口
*/
public interface ITextUtilsCompat {
/**
* Html-encode the string.
* @param s the string to be encoded
* @return the encoded string
*/
public String htmlEncode(@NonNull String s);
/**
* Return the layout direction for a given Locale
*
* @param locale the Locale for which we want the layout direction. Can be null.
* @return the layout direction. This may be one of:
* {@link android.support.v4.view.ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link android.support.v4.view.ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
public int getLayoutDirectionFromLocale(@Nullable Locale locale);
}
/**
* 兼容Android 17+ 版本
* Jellybean MR1 - specific TextUtils API access.
*/
@RequiresApi(17)
@TargetApi(17)
class TextUtilsCompatJellybeanMr1 implements ITextUtilsCompat{
@Override
@NonNull
public String htmlEncode(@NonNull String s) {
return TextUtils.htmlEncode(s);
}
@Override
public int getLayoutDirectionFromLocale(@Nullable Locale locale) {
return TextUtils.getLayoutDirectionFromLocale(locale);
}
}
/**
* Android 17以下版本使用这个类
*/
class TextUtilsCompatImpl implements ITextUtilsCompat{
public static final Locale ROOT = new Locale("", "");
static String ARAB_SCRIPT_SUBTAG = "Arab";
static String HEBR_SCRIPT_SUBTAG = "Hebr";
@Override
@NonNull
public String htmlEncode(@NonNull String s) {
StringBuilder sb = new StringBuilder();
char c;
for (int i = 0; i < s.length(); i++) {
c = s.charAt(i);
switch (c) {
case '<':
sb.append("<"); //$NON-NLS-1$
break;
case '>':
sb.append(">"); //$NON-NLS-1$
break;
case '&':
sb.append("&"); //$NON-NLS-1$
break;
case '\'':
//http://www.w3.org/TR/xhtml1
// The named character reference ' (the apostrophe, U+0027) was
// introduced in XML 1.0 but does not appear in HTML. Authors should
// therefore use ' instead of ' to work as expected in HTML 4
// user agents.
sb.append("'"); //$NON-NLS-1$
break;
case '"':
sb.append("""); //$NON-NLS-1$
break;
default:
sb.append(c);
}
}
return sb.toString();
}
@Override
public int getLayoutDirectionFromLocale(@Nullable Locale locale) {
if (locale != null && !locale.equals(ROOT)) {
final String scriptSubtag = ICUCompat.maximizeAndGetScript(locale);
if (scriptSubtag == null) {
return getLayoutDirectionFromFirstChar(locale);
}
// This is intentionally limited to Arabic and Hebrew scripts, since older
// versions of Android platform only considered those scripts to be right-to-left.
if (scriptSubtag.equalsIgnoreCase(ARAB_SCRIPT_SUBTAG) ||
scriptSubtag.equalsIgnoreCase(HEBR_SCRIPT_SUBTAG)) {
return ViewCompat.LAYOUT_DIRECTION_RTL;
}
}
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
/**
* Fallback algorithm to detect the locale direction. Rely on the first char of the
* localized locale name. This will not work if the localized locale name is in English
* (this is the case for ICU 4.4 and "Urdu" script)
*
* @param locale
* @return the layout direction. This may be one of:
* {@link android.support.v4.view.ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link android.support.v4.view.ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
private static int getLayoutDirectionFromFirstChar(@NonNull Locale locale) {
switch(Character.getDirectionality(locale.getDisplayName(locale).charAt(0))) {
case Character.DIRECTIONALITY_RIGHT_TO_LEFT:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_ARABIC:
return ViewCompat.LAYOUT_DIRECTION_RTL;
case Character.DIRECTIONALITY_LEFT_TO_RIGHT:
default:
return ViewCompat.LAYOUT_DIRECTION_LTR;
}
}
}
/**
* v4包下面的TextUtilsCompat的简单优化
* 这里使用的是策略模式,根据不同api版本调用不同的接口实现类
* 这样写更好维护。
*/
public final class TextUtilsCompat {
private static final ITextUtilsCompat IMPL;
private TextUtilsCompat() {}
static {
final int version = Build.VERSION.SDK_INT;
// JellyBean MR1 大于等于17
if (version >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
IMPL = new TextUtilsCompatJellybeanMr1();
} else {
IMPL = new TextUtilsCompatImpl();
}
}
/**
* Html-encode the string.
* @param s the string to be encoded
* @return the encoded string
*/
@NonNull
public static String htmlEncode(@NonNull String s) {
return IMPL.htmlEncode(s);
}
/**
* Return the layout direction for a given Locale
*
* @param locale the Locale for which we want the layout direction. Can be null.
* @return the layout direction. This may be one of:
* {@link android.support.v4.view.ViewCompat#LAYOUT_DIRECTION_LTR} or
* {@link android.support.v4.view.ViewCompat#LAYOUT_DIRECTION_RTL}.
*
* Be careful: this code will need to be updated when vertical scripts will be supported
*/
public static int getLayoutDirectionFromLocale(@Nullable Locale locale) {
return IMPL.getLayoutDirectionFromLocale(locale);
}
}
TextUtilsCompat
这个类就封装完了。看完之后是不是很清爽?其实还有很多类似的类都可以根据类似的方式做一下改进的。源码不是完美的,只要掌握以上示例代码的思想还是很容易的让代码更好理解,更简洁清晰的。